Reviews for Let's Build A Spaceship (Revealian)
-
BlazingOwnager
Posted this review
Pros:
- Cool setting idea, with some neat rooms and concepts - Holographic escape vehicle is a creative idea - Lots of buildables around the map - Low gravity is a great touch.
Cons:
- Bile being so early on the tree renders all the defenses moot; it can be spammed indefinitely - Bots can only arm themselves through the "Switch trick", which can be very tedious with weapons and supplies. - Some defenses require an upgrade, but none could be found - The map does not seem completable; after building roughly 5 minutes straight I added some to the ship, but an additional 10 minutes of adding happened and no visible progress was made, causing me to give up. - Last but not least, the biggest problem: There is literally no reason to visit the rest of the map. Only one control terminal seems active, and everything you need is there. The only defenses worth building are those immediately around the control panel as a result - maybe the halls - and then it's best to camp there, get an ammo pile, stack some medkits on the floor and just spam vomit jars indefinitely. With the mob sizes, even tanks fall to this in seconds.
Conclusion:
A great starting idea. When I was first looking around the map I found it quite entertaining, with some visual issues being made up for by a neat atmosphere. However, once I found the control area, that was the last I ever had reason to explore the map. I sincerely apologize if there is a reason later in the map, as I typically do not review DNF, but it seemed that I was either making no progress on the ship, or that it required so much time to advance each level it would have been another half hour of vomitjar spamming. I think there's a lot of potential here. I'd love to see this map repaired. I'd recommend that you move the different tech trees to different parts of the station. If you could only obtain Bile from one wing, and guns from another, and health from yet another? You'd have a hell of a reason to move around your map and enjoy things like the low gravity. Also a more detailed indicator of the progress on the ship would make building it infinitely more clear and satisfying. Anyway, I'm hoping you decide to improve the map game play! Seriously my biggest complaint is less with the overall map and more than that the way it's balanced, you have zero reason to ever explore or use any of it. And that's a shame as I can tell a lot of work was put into the barricades and such. Let me know if you patch, I'd be happy to increase my final score (which I'll admit gets a slight bonus modifier by my love for sci-fi maps.)
This review was posted before the latest release.
-
-
doombringer64
Posted this review
Pros:
- Low gravity in out side areas - Information, Barricades, and Upgrades are unlocked - Variety in barricades - Two seprate unlock panels - 3D Ship model over building area - Futuristic outter space enviroment
Cons:
- Many tanks - Some barricades do not slow down zombies much
Conclusion:
A very good map, it is challenging but not too difficult. It has features that are not in other custom maps, and the enviroment really adds to the game play experience.
This review was posted before the latest release.
-
-
Emblem_Of_Flames
Posted this review
Pros:
-I love the upgrades(computing, etc) -low gravity outside is a nice touch -Not too many out of the way things to build -I like the new tech tree layout
Cons:
-Too difficult, gets laggy after about 20 minutes -I didnt know what the ship looked like when i was building it
Conclusion:
Good map, but the difficulty got the best of me every time
This review was posted before the latest release.
-
-
The-Medic
Posted this review
Pros:
Great Geometry Appealing visuals Great expansion on Rimrooks' system with new technology tables Good use of music Good use of the blue lighting Low gravity Fair game-play Re-playable Appealing skybox Large map that works well with the Let's build idea Bots pickup ammo + lasers The construction stops when the rocket is ready
Cons:
The Barricade level 3 system does not seem to work very well - Zombies are still able to maneuver past obstacles The automatic doors are a bit poorly designed - They will open and close if you are trying to get in but common infected are around it. The Rocket cut-scene did not work in online mode, we had to all commit suicide in order for it to load (only works first time in single player) Whilst working on the rocket ship - you can glitch and you are no longer able to move. (Must be killed and revived) Some of the buildings outside had nothing in them - making them useless - maybe add some things into them to make them interesting to explore Lag due to too many zombies after 10 minutes Spaceship interior does not like much of a spaceship I managed to crash this time at the end as well, although I set my page-pool memory a bit higher so that could be the cause. Still something to look into though.
Conclusion:
This is a fantastic map and I had great fun - we replayed it a few times due to the unique game-play and in order to explore around the map. It has been refined and improved to make it more playable and entertaining however there are still a few issues which are quite annoying. Otherwise, this map has a strong chance of making it into the top 3 in the competition
This review was posted before the latest release.
-
-
n_slash_a
Posted this review
Pros:
- Let's Build Map, so automatically awesome - New research order - Lots of buildable stuff - Low gravity when outside
Cons:
- Rocket button doesn't disable - No indication of progress building the rocket - No clear indication that you can go outside
Conclusion:
Great map, will be awesome when complete. Main complaint is not knowing where or when the rocket is done.
This review was posted before the latest release.
-
-
Roflmahwafflz
Posted this review
Pros:
great map (aesthetically pleasing, geometry is fantastic, custom textures and models are a major+) good systems (well done systems, no issues during research) spacewalks+low gravity+building outside=fun interesting concepts obvious effort
Cons:
no notification when the spaceship is done or where it will appear (i ended up doing the button over like forty times) -.5 broken buildable double shelf out in space to left of the giant propane tank between two rocks (doesnt appear when built) -.1 no ending cutscene-.2 in second map one of my friends fell through the ground and died and didnt see the credits. -.2
Conclusion:
On good side: A great map, very well designed and thought out, tons of fun and the spacewalks are great. The buildables are semi-useful but worth it (even though some take 30 seconds) system was interestingly done and there was a obvious amount of effort with custom textures and models. Geometry of map was well done and obviously thought out with no texture issues or breaks. On Bad Side: no notification when rocket is done building (and the button doesnt disable so theres no visual que there either) There is a broken metal double shelf in the front space walk wedged between two rocks to the left of the large propane tank if facing out into space (the shelf doesnt appear when the timer is up) There is no ending cutscene (would be great but i suppose it isnt 100% necessary) The second map (for the credits) is somewhat broken, when we loaded into it the person playing as coach fell through the map and died. Tank horde combo is impossible on expert. (getting tanks during massive hordes later on is just insta death) Enfin: A great map, very well done, just needs a little bit of work then it will be near-perfection. (and yes i realize this is in beta)
This review was posted before the latest release.
-
End of results.
Posted this review
Pros:
Cons:
Conclusion: