Map request

  • Since major studios rarely set zombie games in the UK outside of London, I wanted to pitch a massive, highly localized 5 chapter Left 4 Dead 2 campaign concept set entirely in **Cardiff, Wales**
    
    The main gameplay gimmick revolves around localized environmental weapons—specifically using heavy metal, bilingual **Welsh road signs** as makeshift melee tools (like ripping an **"ARAF / SLOW"** sign off a post to use as a heavy riot shield, or a sharp **"CAERDYDD"** directional sign as a massive two-handed cleaver)
    
    **Chapter 1: The Outskirts (Llanishen Park):** Survivors spawn in the North Cardiff suburbs. You have to navigate the foggy tree lines, dark fields, and playground of **Llanishen Park** at night, clearing out residential streets to find the first safehouse
    
    **Chapter 2: The High Street (Queen Street):** A chaotic push through the city centre. Players navigate the tight, close-quarters corridors of the historic Victorian shopping arcades and fight off hordes on a ruined Queen Street
    
    **Chapter 3: The Castle Siege (Cardiff Castle):** A massive horde event right in the courtyard of **Cardiff Castle**. Survivors must climb the medieval stone keep to activate a radio, then escape a Tank spawn by fleeing into the underground WWII air-raid tunnels
    
    **Chapter 4: The Safe Zone (Principality Stadium):** Infiltrating a massive military refugee camp that has been completely overrun. Players run across the actual pitch under the closed retractable roof and climb into the steel roof rafters to escape
    
    **Chapter 5: The Finale (Cardiff Bay Barrage):** A brutal, linear gauntlet sprint down the long sea wall of the **Cardiff Bay Barrage** with absolutely nowhere to hide. Survivors must start a generator to lower a rescue boat at the pier and hold out against the AI Director's final onslaught
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