This is a 4 player This is the map 'DD_00' for C&C3 : Tiberium Wars.
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- City ChaosN/A
This is my first C&C map that I have created. I would like feedback to measure how I did. This is a 4 player map. It is very balanced I think. The key here is that the Subway hub in the city can be captured and gain access to the Backdoo...
By Ron Herrmann - Compression ExpansionN/A
The bases are at the north and south ends. To the east, there is a tiberium field and silo for each player, and a cliff overlooking the center with 2 tiberium spikes and a bunker for players to fight over. In the center, there is a smal...
By Thisnameislame - Deth LowlandsN/A
My first CNC3 map. A remake of my first Generals map. It's a fast paced, asymmetrical, 4 player map in a grassy theme. There should be more than enough tiberium. The EMP center and the CDM Towers are indestructible. This could be a sl...
By -Dethpoet- - CamouflageN/A
Very first map I've ever made for any game, hope you enjoy it. Two oposing MCVs get to the location and head into the woods to make a base. The map is balanced pretty well. Each side has a green tiberium field and a blue tiberium ...
By Experiment - JB_Waterworks-AN/A
KI-Tauglich: Ja (Gefecht & Multiplayer) Landschaft: Mediterran Zeit: Später Abend Wetter: Bewölkt Nebel: Grün Zone: Blau-Gelb Musik: Gelbe Zone Kamera Zoom: 100-400 Objekte: 159 Bauze...
By Jey Bee - Lake ChicamicamicoN/A
Solltest du den Ordner nicht finden musst du vorher Unsichtbare Dateien in Windows aktivieren: - Arbeitsplatz öffnen - dort unter "EXTRAS" auf "ORDNEROPTIONEN" gehen - Reiter "ANSICHT" wählen - hier "ALLE DATEIEN UND ORDNER" aktivieren -...
By TK - Hell's PassageN/A
Many expansion fields and tech objectives. Map is a good balance between choke points and open land. Also features a Back door to each base for sneak attacks.
By hawk10314 - C&C3 : Tiberium Wars bot_01N/A
This is the map 'C&C3 : Tiberium Wars bot_01' for C&C3 : Tiberium Wars.
- Kill Crush and DestroyN/A
This is Kill Crush and Destroy from Generals, ported over to C&C3 This is a 8 player map, with alot of resources and tech scatered around the map.
By Cyrus Blaze - The MotherlodeN/A
A 4 player map designed for skirmish play, with asymmetrical starting positions. Suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod tiberium harvesting installation. All of the expansion tiberiu...
By spyVspy - Dead and GoneN/A
Ok this map is basically what I've seen many cnc3 fans asking for: An assymetrical, detailed and overall good quality map. The primary feqature of this map is a large gully that inadvertaintly divides the map in 2. One can tell a battle...
By Time2KILL - Isle of WarN/A
Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars. All aspects of the map that were in the RA2 vers...
By R315razor - Isles of DreadN/A
Unless you plan to build directly onto the path leading out of the base, which is still a viable rush strategy - just slightly less so, you're only going to have room for power, one or two refineries and your first war factory. Hopefully...
By Cent