Location is a small City in the Australian Blue Zone which got evacuated due to recent Tiberium Growth in and around it.
Browsing 'Australia' Maps
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- CarpathiaN/A
This is a 6 player map set in a red zone environment on a dessert dry mid-day. Mountains form natural borders but there are many ways to access each base. there are Tiberium spikes sprinkled around along with other tech buildings. The mi...
By Stack111 - Hell's PassageN/A
Many expansion fields and tech objectives. Map is a good balance between choke points and open land. Also features a Back door to each base for sneak attacks.
By hawk10314 - Flow of CorruptionN/A
4 Players teamplay in mind (North vs South). A river divides the map north to south with 3 crossing point at northern middle and southern points. Tiberium fields dot the river banks with a blue expansion field in the "Yellow Zone" secti...
By hawk10314 - Bruecken_MSN/A
Bruecken_MS 7Player Map 3 vs 4 Grösse 400x530 Meine erste map zum testen mail [email protected] C:\Dokumente und Einstellungen\dein name\Anwendungsdaten\Command & Conquer 3 Tiberium Wars\Maps
By Stummer.Manfred - City ChaosN/A
This is my first C&C map that I have created. I would like feedback to measure how I did. This is a 4 player map. It is very balanced I think. The key here is that the Subway hub in the city can be captured and gain access to the Backdoo...
By Ron Herrmann - CamouflageN/A
Very first map I've ever made for any game, hope you enjoy it. Two oposing MCVs get to the location and head into the woods to make a base. The map is balanced pretty well. Each side has a green tiberium field and a blue tiberium ...
By Experiment - Bay of PigsN/A
This is Bay of Pigs from the RA2 game, ported over to C&C3 Its a nice 6 player map, with enough resources to last. It also has several tech building around the areas to take over.
By Cyrus Blaze - The MotherlodeN/A
A 4 player map designed for skirmish play, with asymmetrical starting positions. Suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod tiberium harvesting installation. All of the expansion tiberiu...
By spyVspy - Complex IVN/A
This is Complex IV its a continuince of my complex series for Red alert 2. Its a 2 player map it has a river running threw it that cuts the map in half only one way across is a bridge that leads straight into a small city. It Basically a...
By OverlorD - Corrupted OasisN/A
This map is one of the ideas I came up for RA2, it was actually created for RA2 some years back before C&C 3 came out, but the name back then was Last Oasis. Then I just decided to remake it for C&C 3 and change the name so it some how...
By SoD.X [aka]- -- [aka]- Marnodor - DuneN/A
A map somewhat inspired by the good old Dune II. It's set in the desert (surprise..), and resources are fairly limited on this one. The Spice (err, Tiberium) rules the universe! :)
By v1rtu - AsphyxiationN/A
Asphyxiation is a large 2 player map designed for immense one-on-one battles. Plentiful resources and capturable resource structures ensure a great fight with many, many units and tactics. The landscape is a red zone wasteland with narro...
By Mattikai - Midnight PortN/A
This is my second map for C&C 3, and i hope you enjoy it. This is a 1v1 yellow zone\blue zone map, includes 3 spikes, and one hovel. Map is centered around a port and at the top is a train depot. This is my second map so i spent alot o...
By Wtfflash - Sleepy IslandN/A
Danke das du meine erste C&C 3 Karte heruntergeladen hast. Ich hoffe sie wird dir gefallen. Sie ist noch nicht fertiggestellt, da noch Ambientgeräusche und Partikeleffekte fehlen. Diese Karte darf frei weiterkopiert werden. Es ist nicht...
By Fjonan