Location is a small City in the Australian Blue Zone which got evacuated due to recent Tiberium Growth in and around it.
Browsing 'Australia' Maps
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- Flow of CorruptionN/A
4 Players teamplay in mind (North vs South). A river divides the map north to south with 3 crossing point at northern middle and southern points. Tiberium fields dot the river banks with a blue expansion field in the "Yellow Zone" secti...
By hawk10314 - SHOULDER VALLEYN/A
Two hills fighting through a valley, with additional islands in the middle packed with resources but vulnerable to heavy attack.Jump-jets may or may-not prove to be vital in this map. Try something different and play this map, by adding...
By ALEXANDER MAUCHLE - A River ApartN/A
Medium sized map divided in two by a river. Plenty of Tiberium to go around and a few tiberium spikes.This map was designed for both Skirmish and Multiplayer.
By Rolk - Sleepy IslandN/A
Danke das du meine erste C&C 3 Karte heruntergeladen hast. Ich hoffe sie wird dir gefallen. Sie ist noch nicht fertiggestellt, da noch Ambientgeräusche und Partikeleffekte fehlen. Diese Karte darf frei weiterkopiert werden. Es ist nicht...
By Fjonan - Spike Stand-offN/A
A Medium sized map, with an abundance of Tiberium. The map is set in a Red Zone, and has a really fast rate of Tiberium Growth. Hold the choke point to win this map!
By Rolk - C&C3 : Tiberium Wars | map new 2025 2V2N/A
This is the map 'C&C3 : Tiberium Wars | map new 2025 2V2' for C&C3 : Tiberium Wars.
- Complex IVN/A
This is Complex IV its a continuince of my complex series for Red alert 2. Its a 2 player map it has a river running threw it that cuts the map in half only one way across is a bridge that leads straight into a small city. It Basically a...
By OverlorD - A River Run's Through ItN/A
This is a yellow zone\blue zone 2v2 map with a crossable river running through its center, includes 6 spikes, 4 defence towers, and 2 base expansion buildings.
By Wtfflash - Coastal ConflictN/A
Coastal Conflict is a very large 4-player team-based map set by an ocean. This map is NOT intended for tournament play as it is not symmetrical, nor is it entirely balanced. Instead, I have chosen a slightly un-symmetrical layout to pres...
By DarkAlex - DesolationN/A
Location is a small City in the Australian Blue Zone which got evacuated due to recent Tiberium Growth in and around it.
By v1rtu - Art of Defense - Tiberium GroundsN/A
On this map you have to protect a building from being destroyed. This building can not be repaired, However you can reset his health by destroying 1 of the 2 battleships located on the sea. The enemy you are fighting only uses units and...
By Xionox - CarpathiaN/A
This is a 6 player map set in a red zone environment on a dessert dry mid-day. Mountains form natural borders but there are many ways to access each base. there are Tiberium spikes sprinkled around along with other tech buildings. The mi...
By Stack111 - DA Mahe MadnessN/A
Mahe Madness is a detailed 2-player multiplayer/skirmish map for C&C3. Set in the islands of the Seychelles, both players will battle for the main island of Mahe as they stomp through the lush jungles and setup camp near one of the bigge...
By Agodzo - Corrupted OasisN/A
This map is one of the ideas I came up for RA2, it was actually created for RA2 some years back before C&C 3 came out, but the name back then was Last Oasis. Then I just decided to remake it for C&C 3 and change the name so it some how...
By SoD.X [aka]- -- [aka]- Marnodor