This is a 2 player bot_02 map
Download 4 'Night' Maps for C&C3 : Tiberium Wars.
- C&C3 : Tiberium Wars bot_02
- C&C3 : Tiberium Wars bot_01N/A
This is the map 'C&C3 : Tiberium Wars bot_01' for C&C3 : Tiberium Wars.
- Russian-Ukrainian WarN/A
This is the map 'Russian-Ukrainian War' for C&C3 : Tiberium Wars.
- Midnight PortN/A
This is my second map for C&C 3, and i hope you enjoy it. This is a 1v1 yellow zone\blue zone map, includes 3 spikes, and one hovel. Map is centered around a port and at the top is a train depot. This is my second map so i spent alot o...
By Wtfflash
End of results.
Featured
- Mountain PassN/A
Well i had to test out the games ability to handle mountains so i created this as a test map but I had way to much fun creating it and decided to make it one of my signature maps i have to say it came out damn nice. I put alot of tiem i...
By OverlorD - CamouflageN/A
Very first map I've ever made for any game, hope you enjoy it. Two oposing MCVs get to the location and head into the woods to make a base. The map is balanced pretty well. Each side has a green tiberium field and a blue tiberium ...
By Experiment - สงครามทะเลสายN/A
Creator: iayyygolf Installation: For Tiberium Wars, place the map folders into: C:\Documents and Settings\ProfileName\ Application Data\Command & Conquer 3 Tiberium Wars\Maps\ Name: yo_11 Size: 400 x 310 Players: 2 Also, th...
- Complex IVN/A
This is Complex IV its a continuince of my complex series for Red alert 2. Its a 2 player map it has a river running threw it that cuts the map in half only one way across is a bridge that leads straight into a small city. It Basically a...
By OverlorD - JB_Waterworks-BN/A
KI-Tauglich: Ja (Gefecht & Multiplayer) Landschaft: Mediterran Zeit: Nacht Wetter: Normal Nebel: Dunkelgrün Zone: Blau-Gelb Musik: Gelbe Zone Kamera Zoom: 100-400 Objekte: 129 Bauzeit...
By Jey Bee - Demon RockN/A
A highly detailed map set in a Yellow zone valley with two bases right infront of each other, each base has 4 Tiberium fields and Two entrances, the front entrance leads under a bridge to the enemy base, the back entrance allows access t...
By Venom775 - City ChaosN/A
This is my first C&C map that I have created. I would like feedback to measure how I did. This is a 4 player map. It is very balanced I think. The key here is that the Subway hub in the city can be captured and gain access to the Backdoo...
By Ron Herrmann - Redzone HazeN/A
Somewhere deep in a Redzone, wars have been waged in this sector for decades. This map is themed like Redzone Rampage, but will offer more Tiberium and new features such as Tiberium Bridges!
By JBV3737 - Isle of WarN/A
Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars. All aspects of the map that were in the RA2 vers...
By R315razor - The MotherlodeN/A
A 4 player map designed for skirmish play, with asymmetrical starting positions. Suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod tiberium harvesting installation. All of the expansion tiberiu...
By spyVspy - Russian-Ukrainian WarN/A
This is the map 'Russian-Ukrainian War' for C&C3 : Tiberium Wars.
- Desert CrossingN/A
This is a 2 Player skirmish/multiplayer map for Command and Conquer 3, set in a Desert/Yellow Zone area. Havn't been able to run a final test on it yet, but previous tests had it running fine and bug free. (Minimap included!) Layout: 2 ...
By TheRedScare - Dry HeatN/A
4 player yellow zone with a mid day atmosphere. mostly open land with an interesting terrain layout. Many expansion fields along with nutral objectives.
By hawk10314 - Corrupted OasisN/A
This map is one of the ideas I came up for RA2, it was actually created for RA2 some years back before C&C 3 came out, but the name back then was Last Oasis. Then I just decided to remake it for C&C 3 and change the name so it some how...
By SoD.X [aka]- -- [aka]- Marnodor - Rumble in the JungleN/A
This is a 4 player Team oriented map featuring a running river, lush jungles surroundign expansion fields, and plenty of spikes in each corner. Note that the river prevents access to the spike sin the Northwest unless you use Air Transpo...
By Lorgar84