Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars. All aspects of the map that were in the RA2 vers...
Browsing 'Military / Outpost' Maps
- Isle of War
- DesolationN/A
Location is a small City in the Australian Blue Zone which got evacuated due to recent Tiberium Growth in and around it.
By v1rtu - Scorched Earth 2N/A
This map is an updated version of the official C&C:Generals map "Scorched Earth" created by the legendary RVMECH. Also huge thanks to Mastermind for the installer. Enjoy!
By RVMECH
End of results.
Featured
- Flow of CorruptionN/A
4 Players teamplay in mind (North vs South). A river divides the map north to south with 3 crossing point at northern middle and southern points. Tiberium fields dot the river banks with a blue expansion field in the "Yellow Zone" secti...
By hawk10314 - Fallen IslandN/A
A great 1v1 map that in the V0.9 stage was very popular with over 150 download. Now, here is the full version.
By Cody aka g0dAries - C&C3 MOD SDK - EXTRA FILESN/A
DESCRIPTION: This pack contains: - asset extractor - DLL files required for the Mod SDK - dummy files to prevent a modification from crashing when changing the graphic settings - dummy files to prevent errors about miss...
By Bibber - Complex IVN/A
This is Complex IV its a continuince of my complex series for Red alert 2. Its a 2 player map it has a river running threw it that cuts the map in half only one way across is a bridge that leads straight into a small city. It Basically a...
By OverlorD - C&C3 : Tiberium Wars bot_01N/A
This is the map 'C&C3 : Tiberium Wars bot_01' for C&C3 : Tiberium Wars.
- CamouflageN/A
Very first map I've ever made for any game, hope you enjoy it. Two oposing MCVs get to the location and head into the woods to make a base. The map is balanced pretty well. Each side has a green tiberium field and a blue tiberium ...
By Experiment - The MotherlodeN/A
A 4 player map designed for skirmish play, with asymmetrical starting positions. Suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod tiberium harvesting installation. All of the expansion tiberiu...
By spyVspy - Spike Stand-offN/A
A Medium sized map, with an abundance of Tiberium. The map is set in a Red Zone, and has a really fast rate of Tiberium Growth. Hold the choke point to win this map!
By Rolk - Hell's PassageN/A
Many expansion fields and tech objectives. Map is a good balance between choke points and open land. Also features a Back door to each base for sneak attacks.
By hawk10314 - Tournament HighwayN/A
An 1vs1 map! There are two tib spikes an emp controll and a subway hub to each base. Enjoy!
By forrey - Mountain PassN/A
Well i had to test out the games ability to handle mountains so i created this as a test map but I had way to much fun creating it and decided to make it one of my signature maps i have to say it came out damn nice. I put alot of tiem i...
By OverlorD - Bruecken_MSN/A
Bruecken_MS 7Player Map 3 vs 4 Grösse 400x530 Meine erste map zum testen mail [email protected] C:\Dokumente und Einstellungen\dein name\Anwendungsdaten\Command & Conquer 3 Tiberium Wars\Maps
By Stummer.Manfred - Isles of DreadN/A
Unless you plan to build directly onto the path leading out of the base, which is still a viable rush strategy - just slightly less so, you're only going to have room for power, one or two refineries and your first war factory. Hopefully...
By Cent - Midnight PortN/A
This is my second map for C&C 3, and i hope you enjoy it. This is a 1v1 yellow zone\blue zone map, includes 3 spikes, and one hovel. Map is centered around a port and at the top is a train depot. This is my second map so i spent alot o...
By Wtfflash - Redzone HazeN/A
Somewhere deep in a Redzone, wars have been waged in this sector for decades. This map is themed like Redzone Rampage, but will offer more Tiberium and new features such as Tiberium Bridges!
By JBV3737