Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars.
All aspects of the map that were in the RA2 version, are in this version. (Other than some structures that couldn't be added, like the gas station.) There are also extranious objects put into the map, for exa...
On this map you have to protect a building from being destroyed.
This building can not be repaired, However you can reset his health by destroying 1 of the 2 battleships located on the sea. The enemy you are fighting only uses units and no special powers like nukes. This can only be made possible with a SDK mod. It's a mod that hasn't been released while i was making this map.
At the end of ...
Danke das du meine erste C&C 3 Karte heruntergeladen hast. Ich hoffe sie wird dir gefallen.
Sie ist noch nicht fertiggestellt, da noch Ambientgeräusche und Partikeleffekte fehlen.
Diese Karte darf frei weiterkopiert werden. Es ist nicht gestattet dafür Geld zu verlangen. Und ich wäre dankbar, wenn diese Readme bei den Dateien bleibt.
Unless you plan to build directly onto the path leading out of the base, which is still a viable rush strategy - just slightly less so, you're only going to have room for power, one or two refineries and your first war factory. Hopefully, players will try to expand with a surveyor (or MCV move) at the beginning of the game to either the further blue or the closer green tiberium field expansions...
Mahe Madness is a detailed 2-player multiplayer/skirmish map for C&C3. Set in the islands of the Seychelles, both players will battle for the main island of Mahe as they stomp through the lush jungles and setup camp near one of the biggest hotels on the island. Close quarter combat and limited Tiberium fields keep the action tight and the body count high!