cp_devilsbrew2
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Description
The basic premise of Devil's Brew was to address the issue of 5point/2way/granary-style CP maps stalemating, whilst also introducing a new element to the gameplay. More plainatively, the middle and 2ndary points move about 500 units towards the owner, and on the other side of a door(which only opens to let the CP move past).
Devil's Brew 2 is the result of what happens when you rush the final version (which i did in the hope of having a finished map for the competition) As a result, there were a number of balance issues that were not discovered until later on.
The story of Devil's Brew is an idea of 2 breweries, in an industrial area, attempting an aggressive takeover bid of eachother.
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cp_devilsbrew2_rc...
(10.7 MB)
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Version 1.0 Complete
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