ctf_GeneratingStation

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File Details

ctf_GeneratingSta...

(3.8 MB)

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Version 2.0 Beta

Featured
  • Map
    cp_skulls
    N/A

    Scoring: - once the Warehouse and Labs are captured, the final point (inside the base) unlocks. - enemy teams re-spawn 5 seconds faster once their Lab has been captured. Features: - flying UFOs to shoot from - bases are two story hallow...

    8,174
  • Mod
    Payday 2 Menu Mod
    N/A

    Replaces the backgrounds, music, and characters with assets from Payday 2.

    21,063
  • Mod
    Sonic&Shadow Scattergun
    N/A

    Team colored scattergun with Sonic for BLU team and Shadow for RED team. Let me know if there is any problem downloading, installing,... Know bugs: conflict with botkillers and australium shows BLU scattergun

    30,058
  • Map
    koth_stonebridge
    N/A

    Stonebridge has the control point on a covered bridge in the middle of a map, spanning a shallow ditch. There are underground passages on either side of the map that give classes that work behind the frontlines a safe way to get around, ...

    6,947
  • Map
    [VSH] Shipment
    N/A

    First map I made that's not a rework of an existing map, but on the other hand it's a recreation of the "Shipment" map from Call of Duty: Modern Warfare. I thought it would work well in Saxton Hale. Small, action packed map with some ver...

    2,236

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