ACM - Weapons Pack
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Description
The Advanced Campaign Mod - Weapons Pack
Enjoy using better weapons in your Single Player and Local Host multiplayer games. The image above is included in the vpk if you want to add it to your own motd.txt when hosting the Advanced Campaign Mod. Made for playing campaign on Advanced difficulty mode and meant to be used with the Advanced Campaign Variables Mod addon and The Advanced Campaign Map Extensions Mod addon.
Important Note: Works perfectly with Cele's MK32 Grenade Launcher (6 rounds) model addon. Please use this.
Summary: Guns that have more kick and slower rate of fire now do more damage and penetration. 'Run-&-Gun' with greater accuracy for lighter powered guns (no need to crouch with subs).
The Specifics: Submachine guns are now more accurate when moving thus increasing their utility value for players that want a choice between power and control. Assault rifles have greater penetration, slightly lowered rate of fire and increased damage and kick (vertical punch). Autoshotguns have more pellets and increase viability in the medium-close range than before. M60 gets increased damage, range and penetration but considerably reduced accuracy when going full auto but still the weapon of choice vs tank (at medium to close range). You'll also find double the fuel for chainsaw.
Not included but recommened -> I definitely recommend binding the thirdperson console command to a key when you also switch weapon to the chainsaw (you don't need a separate key to return to firstperson, just hitting the same key can toggle the view mode). You can find this by Googling "L4D2 key binding" and "autoconfig.cfg" for more help on key bindings for that chainsaw tip.
Control your gun, enjoy more power!
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Changelog
07/11/17 ======== No revision notes have been added by the developer.
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theadvancedcampai...
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Version 0.1 Beta
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