Left 4 Dead 2: Matt Rick's HD Textures
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Description
Change 512x512 textures to 1K and 2K resolution.
Textures come from these websites: sketchuptextureclub, Deviantart and seamless-pixels
essential code in .vmt "$basetexturetransform" "center 0 0 scale 4 4 rotate 0 translate 0 0"
The code above allow HD textures on the game, without it, the textures will be stretched.
Still need to be done:
buildings
tile
concrete
metal
overlays
plaster
decals
effects
graffiti
particle
------------------------------------------------------------
The files below does not support Textures better than 512x512
de_train/train_dirt_floor_01
dev/dev_measuregeneric01b
buildings/building_roof_01
concrete/blacktop_ext_01
concrete/rubble_floor_01
concrete/highway_01
concrete/blacktop_ext_03
concrete/concrete_floor_02
concrete/concrete_floor_06
concrete/concrete_floor_04
nature/ground_grass03
nature/dirt_ext_02
nature/ground_grass01
Nature/rockwater
nature/swamp_roots01
nature/dirt02
nature/swamp_leaves01
Nature/mud_ext_01
nature/grasswithered00
nature/grasslawn_dry01
nature/grass_dry01
nature/maple_leaves01
Tagged
Changelog
09/06/17 ======== More textures. 09/04/17
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Matt_Rick
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File Details
l4d hd p1.zip
(122.6 MB)
View Changelog
Version 0.3 Beta
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