CavernTester
- 2.5K
- 0
- Windows
You are downloading as a guest.
The extended gallery contains images from all community members.
-
Add to gallery
Description
I built this to have a live reference of all kinds of different noise configurations and deformation heights. Hopefully others can find use for it too. Each level in this set runs the gamut of practically deformable textures: rockwall_01a, rockwall_01c, rockwall_04, Lava_v2, Lava_flowing, Lava_alien1, and Ice_01a. Heights are displayed at .25 intervals, starting at 0 with all displays being a 16*16 square. Lighting on each square covers most situations from pitch black to totally bright. Deformation grid and pre/post-proc smoothing are all at default values.
All noise presets are also covered here: Plain, Fractal, Billow, Ridged, V-stripes, H-ridges and Pointy. To avoid segment numbering constraints (each level is ~1000 segs, and there is a ~4000 limit if I recall), each preset has its own level.
Seven levels are included in this .zip file, and the .overload used to make them all.
Note that lead designer, Luke Schneider, has published his own cave tester on the official Overload discord (discord playoverload com), which may be more suitable to multiple environments and other more specialized needs. My version is primarily intended to compare deformation heights.
Tagged
Changelog
06/27/18 ======== No revision notes have been added by the developer.
Reviews
Be the first to write a review!
Write ReviewDevelopers & Credits
-
CHILLYBUS
Publisher
File Details
CavernTester.zip
(11.1 MB)
View Changelog
Version 1.0 Final
CHILLYBUS : Trending
maps : Trending
maps : New & Popular
You may like...
- KrossFireN/A
Challenge Mode & Maulti-Player map with custom textures and decals
- MalevolenceN/A
Malevolence Similar to Houndstooth, I'd intended for this to be a lot more horizontal, but it's...really vertical. I'd also wanted a lot more cave structure to take after the stock CM Labyrinth, but going with the flow makes stuff like ...
- MeridianN/A
Non-suffixed version better-optimized for gameplay purposes, -G is closer to the original vision. Hoping I've learned a thing or two since publishing Heirloom a few months ago. Happy to take constructive criticism and may make some smal...
- TurnstileN/A
Turnstile features two tightly connected levels with multiple means of egress. Use these features to avoid being overwhelmed.
- FulcrumN/A
Fulcrum is a multi-leveled central area surrounded by caves and platforms for fast Challenge Mode gameplay.
- ConduitN/A
Continuing my everlasting struggle with sizing things appropriately and making them conform to some kind of grid structure, Conduit is a much larger challenge mode level than Meridian, Pyroclastic, or Houndstooth. Inspired by the stock m...
- Attack on Rhea (Early release)Beta N/A
Three level version, including Overload files. The final will be 6 levels.
- Multiplayer pack (Chromatic; Simplicity; Sigma;...N/A
Multiplayer conversions of the challenge mode maps: Chromatic Destination, Simplicity, Sigma Station and Turnabout.
Be the first to post a comment!