Overload
Overload combines intense action with awesome graphics and effects to create the ultimate zero-gravity shooter.
Today's Top Maps
3 Maps Deathmatch
A much quicker build than Malevolence (4 or so days opposed to a week), this ... More >
Updated 10/04/18
Uploader CHILLYBUS
Game Overload

Rating
2 UnderMine
Deathmatch
Once a test area for power core research that has since been abandoned, Under... More >
Updated 09/26/18
Uploader KrustyKanuck
Author Krusty
Game Overload

Rating
3 Attack on Rhea (Early release)
6 Maps Deathmatch
Three level version, including Overload files. The final will be 6 levels. More >
Updated 07/29/18
Uploader Ziqidel
Author Ziqidel
Game Overload

Rating
4 Houndstooth
Deathmatch
Work started on this almost immediately after finishing Pyroclastic -- had a ... More >
Updated 09/29/18
Uploader CHILLYBUS
Game Overload

Rating
5 Quarry
Deathmatch
This is a sprawling complex that fans of Descent: First Strike might recogniz... More >
Updated 06/27/18
Uploader CHILLYBUS
Author CHILLYBUS
Game Overload

Rating
6 Jonas V 1.1
Deathmatch
Jonas was my first level ever. Jonas 1.1 is the nearly the same architecture,... More >
Updated 12/27/18
Uploader Lustuccc
Author LusTuCCC
Game Overload

Rating
7 Sigma Station (Challenge mode)
Deathmatch
Sigma Station was large facility however after the flooding incident, only a ... More >
Updated 10/09/18
Uploader Yinut
Author Yinut
Game Overload

Rating
8 KrossFire
Deathmatch
Challenge Mode & Maulti-Player map with custom textures and decals More >
Updated 04/21/19
Uploader KrustyKanuck
Author Krusty
Game Overload

Rating
9 Simplicity (challenge mode)
Deathmatch
Ironically codenamed "Simplicity", this asteroid offers incredibly rich veins... More >
Updated 10/09/18
Uploader Yinut
Author Yinut
Game Overload

Rating
10 Multiplayer pack (Chromatic; Simplicity; Sigma; Turnabout)
4 Maps Deathmatch
Multiplayer conversions of the challenge mode maps: Chromatic Destination, Si... More >
Updated 10/09/18
Uploader Yinut
Author Yinut
Game Overload

Rating
Popular Content (Today)
3 Maps Deathmatch
A much quicker build than Malevolence (4 or so days opposed to a week), this ... More >
Updated 10/04/18
Uploader CHILLYBUS
Game Overload

Rating
2 KrossFire
Deathmatch
Challenge Mode & Maulti-Player map with custom textures and decals More >
Updated 04/21/19
Uploader KrustyKanuck
Author Krusty
Game Overload

Rating
3 Jonas V 1.1
Deathmatch
Jonas was my first level ever. Jonas 1.1 is the nearly the same architecture,... More >
Updated 12/27/18
Uploader Lustuccc
Author LusTuCCC
Game Overload

Rating
4 Quarry
Deathmatch
This is a sprawling complex that fans of Descent: First Strike might recogniz... More >
Updated 06/27/18
Uploader CHILLYBUS
Author CHILLYBUS
Game Overload

Rating
5 Attack on Rhea (Early release)
6 Maps Deathmatch
Three level version, including Overload files. The final will be 6 levels. More >
Updated 07/29/18
Uploader Ziqidel
Author Ziqidel
Game Overload

Rating
6 UnderMine
Deathmatch
Once a test area for power core research that has since been abandoned, Under... More >
Updated 09/26/18
Uploader KrustyKanuck
Author Krusty
Game Overload

Rating
7 Houndstooth
Deathmatch
Work started on this almost immediately after finishing Pyroclastic -- had a ... More >
Updated 09/29/18
Uploader CHILLYBUS
Game Overload

Rating
8 Multiplayer pack (Chromatic; Simplicity; Sigma; Turnabout)
4 Maps Deathmatch
Multiplayer conversions of the challenge mode maps: Chromatic Destination, Si... More >
Updated 10/09/18
Uploader Yinut
Author Yinut
Game Overload

Rating
9 Simplicity (challenge mode)
Deathmatch
Ironically codenamed "Simplicity", this asteroid offers incredibly rich veins... More >
Updated 10/09/18
Uploader Yinut
Author Yinut
Game Overload

Rating
10 Sigma Station (Challenge mode)
Deathmatch
Sigma Station was large facility however after the flooding incident, only a ... More >
Updated 10/09/18
Uploader Yinut
Author Yinut
Game Overload

Rating
Popular Content (Monthly)
4 Maps Deathmatch
Multiplayer conversions of the challenge mode maps: Chromatic Destination, Si... More >
Updated 10/09/18
Uploader Yinut
Author Yinut
Game Overload

Rating
2 SP_JONAS
Deathmatch
Jonas is not a traditional overload/Descent Single Player map. It is meant to... More >
Updated 09/16/18
Uploader Lustuccc
Author Lustuccc
Game Overload

Rating
3 Jonas V 1.1
Deathmatch
Jonas was my first level ever. Jonas 1.1 is the nearly the same architecture,... More >
Updated 12/27/18
Uploader Lustuccc
Author LusTuCCC
Game Overload

Rating
4 UnderMine
Deathmatch
Once a test area for power core research that has since been abandoned, Under... More >
Updated 09/26/18
Uploader KrustyKanuck
Author Krusty
Game Overload

Rating
5 Turbine
Deathmatch
Turbine features several tightly interconnected rooms, tunnels between them a... More >
Updated 07/05/18
Uploader Parabolicus
Author Parabolicus
Game Overload

Rating
6 Ice Cycle
Deathmatch
Ice Cycle is a medium sized multi-room mine with a large skewed ice cave More >
Updated 09/26/18
Uploader KrustyKanuck
Author Krusty
Game Overload

Rating
7 CavernTester
Deathmatch
I built this to have a live reference of all kinds of different noise configu... More >
Updated 06/27/18
Uploader CHILLYBUS
Author CHILLYBUS
Game Overload

Rating
8 Attack on Rhea (Early release)
6 Maps Deathmatch
Three level version, including Overload files. The final will be 6 levels. More >
Updated 07/29/18
Uploader Ziqidel
Author Ziqidel
Game Overload

Rating
9 Sigma Station (Challenge mode)
Deathmatch
Sigma Station was large facility however after the flooding incident, only a ... More >
Updated 10/09/18
Uploader Yinut
Author Yinut
Game Overload

Rating
10 Quarry
Deathmatch
This is a sprawling complex that fans of Descent: First Strike might recogniz... More >
Updated 06/27/18
Uploader CHILLYBUS
Author CHILLYBUS
Game Overload

Rating
CavernTester Overload
Uploader: CHILLYBUS
Author: CHILLYBUS
I built this to have a live reference of all kinds of different noise configurations and deformation heights. Hopefully others can find use for it too. Each level in this set runs the gamut of practically deformable textures: rockwall_01a, rockwall_01c, rockwall_04, Lava_v2, Lava_flowing, Lava_alien1, and Ice_01a. Heights are displayed at .25 intervals, starting at 0 with all displays being a 16*16 square. Lighting on each square covers most situations from pitch black to totally bright. Deformation grid and pre/post-proc smoothing are all at default values.

All noise presets are also covered here: Plain, Fractal, Billow, Ridged, V-stripes, H-ridges and Pointy. To avoid segment numbering constraints (each level is ~1000 segs, and there is a ~4000 limit if I recall), each preset has its own level.

Seven levels are included in this .zip file, and the .overload used to make them all.


Note that lead designer, Luke Schneider, has published his own cave tester on the official Overload discord (discord playoverload com), which may be more suitable to multiple environments and other more specialized needs. My version is primarily intended to compare deformation heights.
View Changelog (v1.0 Final)
Updated: 06/27/18   •   Views: 852  •  CavernTester.zip (11MB)