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Lab 024 is a short custom campaign that takes you on a journey through a bunker, but as the survivors delve deeper into the bunker whilst looking for help it becomes clear things aren’t quite right… Changes from the Demo version: * Panic event on map 1 is now constant until alarm is turned off * Maps now all have non-default infected populations * Added glows to important interactable objects * Witch test tubes now use buttons instead of being breakable by weapons * Witch spawn in test tube room disabled to prevent unfair situations during the panic event * Added many clip brushes throughout the maps to prevent getting stuck on objects when running past * Changed jumping through vent to a simple door in map 2 to improve map flow * Added proper instructor hints for all panic events Console Map Names: Woods: l4d2_lab024_01 Bunker: l4d2_lab024_02 Labs: l4d2_lab024_03 Credits: Loading... - Playtesting
- Holdout Finale
- Simple Puzzles
05/13/22 ======== Lab 024 L4D Changelog V1.4 (Cumulative Update: This update brings the L4D Version up to standard with the L4D2 build and will ensure future parity between them.)
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Version 1.4 Complete