Reviews for Let's Build Our Hideaway

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    • kaldrake
      kaldrake

      Posted this review

      10

      Like this maps...

      I never playing gameplay like mutation before... trying this one because another story after *The passing* can we use survivor from l4d2? nick and friends? More intresting with rayman united coop mode, if we have 8 survivor on this map.
    • Sabino70

      Posted this review

      10

      SO AMAZING,

      THIS IS ONE OF THE BEST MAPS WHO I PLAY, PLZ MAKE A SEQUEL OR SOMETHING
      
      also i wish put more than 5 stars :v
    • PyReDiOt_WiNd14

      Posted this review

      6

      Pros:

      *Nice new take onto lets build
      *Good map layout with the tents to defend in if needed be
      *Decent amount of supplies
      *Having fence up makes common infected harder to reach you, as a good idea
      *Decent challenge before you get fence up... (See conclusion)
      *Nice idea with the notes in the level (although they don't give hints other than backstory)

      Cons:

      *Not all the parts will be there when they spawn (Make sure that they do spawn!)
      *There is a room which will damage you for a lot of health (Why have the damage when u enter that room?) (See Below for conclusion about what I mean)
      *There isn't any useful reason for camping in a cave...

      Conclusion:

      well this is a great idea for a new lets build map. this one has a lot of potential to be even better. Unfortunitely these cons might make you think twice about playing it. Make sure all of the parts spawn in the map when the map starts (All mandatory parts must spawn, otherwise it is impossible to complete this map). Now the room near the island, why would you have it damage the survivors? I've never heard of a room that damages a survivor when they enter it. And camping inside a cave will waste your time on other useful objectives. It also usually requires more than 1 player to complete this and other lets build's in less time (Not your fault tho). Well, maybe when I review this map again it will be better in no time.
      
      Maps: 6/10
      Events: 5/10
      Experience: 4/10
      Overall: 5/10

      This review was posted before the latest release.

      • Was this room that caused a large amount of pain near the start, have Dev textures, and censored graffiti complaining about The Sacrifice?  Did you also Noclip into it?
        
        If this is all true, that was the room in which Bill was originally supposed to spawn.  As soon as the game would start he would instantly be killed off leaving only Francis, Louis, and Zoey.  I also had it so that if you could find and decipher this one infuriatingly obscure clue you could legitimately open that room (which would also disable the Trigger_Hurt that caused the pain and enable another one which would cause negative pain) and revive Bill.  Unfortunately due to complaining from some of the first reviewers, and to my utter irritation from later reviewers, I had to change it so that Bill would spawn with everyone else, unharmed.

        This comment was posted before the latest release.

    • hide896
      hide896

      Posted this review

      6

      Pros:

      Building can be fun

      Cons:

      Too much horde people need time to breathe but there is no rest too many infected and Tanks everywhere!

      Conclusion:

      Nice map but impossible to finish alone atleast for me that is so i think there needs to be a lot less zombie spawns for us to scavenge and recover from the waves that keep swarming at us

      This review was posted before the latest release.

    • n_slash_a

      Posted this review

      10

      Pros:

      - Great map, nice new take on the Let's Build idea

      Cons:

      - The helicopter is pretty surrounded by trees, and it seems like there is a hoard spawn point right on top of it

      Conclusion:

      - Get the fence up first!!
       - There is another dock on the other side of the island, so hit both before going into the compound
       - Sometimes items are inside the tents, and hidden well, so be sure to look in every corner
       - Once you get the fence up, the commons can't come inside, so you can relax a bit

      This review was posted before the latest release.

    • adyadakota

      Posted this review

      10

      Pros:

      Great map for continuing The Sacrifice chapter, and i think is impossible to complete this map if Bill is dead from the start. Good job for making him alive!
      
      Nonstop hordes and tank every time make this map more harder and fun to complete it. well, It's fun for me.

      Cons:

      i do not see any usefullness from cave, it's just added a little story at the note in it. don't come in it because you just wasting your time.

      Conclusion:

      The first time play this map i killed Bill myself because Bill was dead at The Sacrifice chapter, but when i try to complete this map with just three survivor it's almost impossible how many time i tried. and again good job for making Bill alive, i appreciate it!
      
      This are some little trick from me for completing this map:
      1. kill witch with the auto-shotgun the first time you got yourself at the camp.
      2. make sure you and other survivor get in the tent then use melee weapon at the entrance, this way you will keep yourself and other survivor unharmed.
      3. build the barbed wired first before the hideway, it will make you not swarmed with hordes.
      4. most important trick is patience.
      
      i finished this map at Normal difficulty with just using four first aid kit and some pills.
      overall, this map is great for someone who like challange.

      This review was posted before the latest release.

    • joshdude10102

      Posted this review

      6

      Pros:

      Amazing map with new idea. It was exactly what I wanted to play when I found it.

      Cons:

      There are WAY too many zombies. With almost non-stop hordes, which includes a tank EVERY time, it was impossible to finish the building and more importantly complete the map. Also, some of the necessary parts, that are used for building, were impossible to find during both of my attempts.

      Conclusion:

      Less zombies = More fun. pls
      (Also, make sure the parts spawn.)

      This review was posted before the latest release.

    • mrgame44
      mrgame44

      Posted this review

      6

      Pros:

      +Nice Idea
      +Different from other maps

      Cons:

      -Too many hordes
      -Very difficult (could be good depending on the person)
      -Bill is alive

      Conclusion:

      The reason I got this map was because i liked the idea of having to play with an ally missing, to say the least, I was highly disappointed when i saw Bill standing.
      
      To be perfectly honest I played through this on easy mode and used the console to help at times, but i still got slaughtered.
      
      With the hordes coming at you in such large numbers, with time to do about 2 things in between hordes, you're not gonna get much done.
      Seriously, who would've figure there are so many zombies on a small uninhabited island?
      
      It's a great concept, but like many, it's not without it's flaws.

      This review was posted before the latest release.

    • Qw***y
      Qw***y

      Posted this review

      6

      Pros:

      - A decent attempt at a map genre not often explored (I'd say rarely, but thankfully we did have a build map contest not too long ago. 
      - The premise itself for why they'd be building a sanctuary on the island is nice and makes sense from a story standpoint.
      - Clever use of textures to allow for notes to be found and read, which was a nice touch.

      Cons:

      - Ultimately there's not a whole lot to do, as most of the build aspects are both straightforward and monotonous.
      - Forces Bill to die, which adds little to the story aspect in exchange for hampering the map and a player who might have been able to use Bill. 
      - Navigation for Zombies was a bit lackluster.
      - The map crashed my client once and caused many moments of it freezing, but since I play on a crappy rig and use several mods, I won't say for certain that it's the mapper's fault.

      Conclusion:

      It's a nice attempt but ultimately disappointing. It could grow into something worth revisiting if it were optimized and expanded, but in its current state I wouldn't fully recommend it.

      This review was posted before the latest release.

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