Reviews for Reverse Blood Harvest (Fixed)

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    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      10

      Review

      Cool rendition of Blood Harvest, like the renovations to make it beatable backwards. I personally didn't think the finale was very tough, we just camped the bridge while the specials got stuck somewhere, still good fun!
    • Trunten
      Trunten

      Posted this review

      8

      another port/fix done right that just works... period.

      no missing textures, models or anything.
      i am curious if the nav could use a bit of tweaking.
      sometimes i've noticed if i get "too far ahead" the bots randomly teleport with me or ahead of me.
      they do not appear to be getting stuck on anything, they just randomly teleport ahead of me sometimes.
      tank music appears randomly changed.
      i don't know if that's something you added or carried over from the past.
      i also noticed on the bridge chapter the tank music seems missing entirely and the console also referenced it.
      something called "funky tank". 
      there were also a few places where it seems director is randomly triggered. unfortunately i don't remember where.
      hordes really should be left to the director.
      it seems it starts doing its job even before leaving the beginning area (which in this reverse version is the farmhouse).
      in my opinion that whole entire house should be "safe" until you actually leave it.
      unless infected have a clear line of sight on you (such as through a door or window) then that's completely fair.
      i'd also check what's in the last mashup you released that included this in case it's the same version.
      always enjoyed the reverse edits to this and No Mercy... maybe the No Mercy one will be done right soon!

      This review was posted before the latest release.

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