Reviews for Pick a Gnome

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    • EshmawyMan
      EshmawyMan

      Posted this review

      8

      Thank you! Finished Your campaign for the first time in 2hrs, 17min, 8 Restarts, Expert, Single Player Mode

      Checkout my complete walk-through for this campaign through the link below:
      
      h\t\t\ps://www.youtube.c\o\m/playlist?list=PLOFtKLS6rEvkG-CK_3gohZeJAGcLpA3v8
      
      Copy the URL, Remove \ from (h\t\t\ps) & (c\o\m) & Press Enter
      
      Checkout my channel for more Walk-through for other custom campaigns on Expert Single Player Mode:
      
      h\t\t\ps://w\w\w.youtube.c\o\m/channel/UCDh8OQ6AbFDELAPCY1x-FNg
      
      CH1: Was restarted 5 times and it's considered one of the hardest chapters in this campaign. The main panic event sequence was unclear and it took multiple retries until I understood it. The panic event started and horde didn't stop when I got to the final house before the 2nd house by mistake while exploring and horde started even before activating the panel, literally after killing the witch in the bathroom. I died once next to safe room.
      
      CH2: Was played with no restarts and it was shorter than expected. Yet, the witch got me and bots entered the saferoom. 
      
      CH3: Was played with only 1 restart after I got the fact that tanks would keep spawning unless I activate the panel where each tank spawns. It was a funny intense run to saferoom when that tank unexpectedly spawned behind me. 
      
      CH4: Was played with no restarts and it was fine regardless of witches and tank besides low brightness in sewers. I just made 1 mistake not bringing the 2nd bile from the dead Francis to safe room after hunter and spitter did their work :D
      
      CH5: Was restarted twice and I shall say it's the hardest chapter in the campaign although the restarts are less than chapter 1, but the run to safe room was more intense and tougher than the first chapter. I regret not having 2 biles for this crazy chapter. Common and specials spawned from thin air right in front of my sight although I did my best not to look away so that they don't spawn.... Really annoying!
      
      CH6: Was played with no restarts and it was a really good easy finale as I had a safe holdout spot where zombies come from one direction. 
      
      Only 1 star is off for struggle I had in 1st chapter besides chapter 5. Thank you for making this map and I hope I play more of your maps soon.
    • kurochama
      kurochama

      Posted this review

      8

      Short but Fun

      I had been testing this campaign since the first release, & so far it's fun. The supplies are well provided, as long as you talk to gnomes. Bots have good navigation in overalls, but they still jump from long ladder sometimes when they climb down.The tank's challenge is thrilling but also fun to play cat & mouse with tank in a place with lots of containers
      
      There are only few problems so far, like:
      1. On map 1, horde will more likely keep coming after the 3rd switch is pressed, at least until survivors open the gate.
      2. On map 3, the landmines are hard to see (in my case, I only saw a red light on the ground & it can be missed as it has the same color as the lighting of that area), & bots will more likely step on some of them if they go through the center of the container area when following players.
      3. The landmine deals high damage. & can't be removed by shooting. It would be better to either reduce the damage, or make it removable simply by shooting it.
      
      Other than those 3 problems, it's good to play, especially when hearing gnome's insults when touched.

      This review was posted before the latest release.

    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      7

      Review

      Seems like this one was reuploaded, so I'll give it a re-review. A decent campaign, compared to the last time I played this seems like there's a new chapter that involves elevators. (chapter 5) Doesn't change my opinion about the campaign though, it's a pretty solid campaign with poor environmental design, but it doesn't take away from the fun for me.

      This review was posted before the latest release.

    • luubinh109
      luubinh109

      Posted this review

      4

      Review

      Poor design, endless horde

      This review was posted before the latest release.

    • luubinh109
      luubinh109

      Posted this review

      4

      Review

      Poor design, endless horde

      This review was posted before the latest release.

    • Ehyn
      Ehyn

      Posted this review

      10

      Fun

      Always a fan of your work. They're unconventional but the fun is always there. You've cemented your own style that will make me recognize that the work is yours. Hope you make more longer ones!

      This review was posted before the latest release.

End of results.