kurochama

Received 82 Awards. See Awards

Playing Left 4 Dead a lot with friends for fun together :D

  • 2
  • 80
  • 1

Top Releases

Reviews by kurochama

All Reviews
  • One of worst puzzle campaigns with almost no clue

    I just remembered that I hadn't put a review here even after I had played this few years ago. After testing again, I remember, that this is one of worst puzzle campaigns. It lacks clues in most areas. Well, the beginning isn't bad, but everything starts from map 2. For example, in map 2, after exploding some propane tanks, there's no clue about where to go next. In map 3, there's no clue about what the gascans are used for. There's also a puzzle about picking 3 out of 5 or six items on the ground to start the generator, but again, there's no clue. There's also no clue about what to do at the end of map 3 to trigger map transition.
    
    & the worse thing in map 2 & 3 are the endless horde. Imagine when you're trying to concentrate for awhile to think, yet horde keeps coming & distracting you. & the worst endless horde goes to map 3. Map 3 has endless horde in the beginning & near the end of the map. Even the endless horde still happens when arriving at the saferoom, & not to mention that there's still one remaining puzzle without clue waiting.
    
    In short, this campaign is not well-optimized as a puzzle campaign. Even RE & Silent Hill campaigns still leave some hints, but this one almost has no hint except some icons when some doors need keys or some objects need more than 1 survivor standing close. If this is compared with "Left 4 Dust", in terms of traps, this one has friendlier traps that can be avoided easily but "Left 4 Dust" has much more dangerous traps that bots won't survive most of the time. But in terms of puzzles, I think "Left 4 Dust" is still easier as there are still some clues for the puzzles. So, unless you're very good at solving puzzles without hints, it's not recommended to play this campaign.

    Edited: 3 months ago

Published Items

Sensitivity filter applied.

  • Mod
    Ak47 with M203
    N/A

    This is Ak47 version of Rifle with M203. Everything is the same, except the cfg filename & the feature names. & this time I slightly changed the scripts to fit "director_base_addon.nut". List of features available on "rifle ak47 w...

    • Updated
    95
  • Mod
    Scar with M203 (Vscript)
    N/A

    This is Scar version of Rifle with M203. Everything is the same, except the cfg filename & the feature names. List of features available on "scar with gl.txt" cfg file: 1. Scar GL User: Which type of survivor can use this (bots o...

    • New
    265
  • Mod
    Stumble Shot (Vscript)
    N/A

    This mod is a request from a friend. So, this mod allows you to make zombies stumble when shot. All guns except grenade launcher have each feature to modify the stumble chance. Well, I'll explain further later on the mechanisms below. ...

    • Updated
    269
  • Mod
    Bots Throw Grenades (Vscript)
    N/A

    This was originally a feature from "Cruel Bots", but as there's a request on gamemaps, so I made a standalone version. This mod allows bots to throw grenades, in simple ways. List of features available on "bots throw grenades.txt"...

    • Updated
    473
  • Mod
    Superman's Disciples (Vscript)
    N/A

    This is just a random crazy idea coming out of nowhere when I saw "env_laser" entity. I suddenly remembered Superman, so, I decided to give a try. & somehow it worked. So, this mod allows survivors to shoot laser beam from their eyes ...

    • Updated
    478
  • Mod
    Throwable Melee Weapons
    N/A

    This mod allows survivors to throw melee weapon by pressing SCOPE/ ZOOM button, or holding RELOAD button & then pressing ATTACK button. The simple mechanisms of "Throwable Melee Weapon": - Hold RELOAD button & then press ATTACK to th...

    1,142
  • Mod
    Bots Avoid Witch
    N/A

    "What if witch gets a think function, & the think function can push away any survivor bots close to her?" & here it is, a mod to make bots avoid witch. This mod allows bots to automatically get pushed back when they're too close to ...

    869
  • Mod
    Custom Item Glow (Vscript)
    N/A

    "What if all items can glow in different colors & the glows are visible even from afar?" This random idea suddenly came out when I updated a new feature on my "Throwable Melee" that made the melee glow. & so, this mod was made out of ...

    621
  • Mod
    Melee Sharpshooting
    N/A

    A: "If a melee can snipe jockey in the head from afar, I think it would be fun..." B: "Dude... This is a normal zombie game in a normal world, not in superhero or murim world..." A: "Let's just ruin the normal zombie world then, as lon...

    1,169
  • Mod
    Murim Leaps (Vscript)
    N/A

    This mod allows you to leap forward & backward by holding SHIFT (walk button) & then press forward/ backward. SHIFT key is one of less useful keys on L4D2, as people rarely use it except under certain situations. So with this mod, this k...

    789
  • Mod
    Merciless Survivor Bots (Complete Version)
    9.2

    This time, I took some experiments by improving bot's aim ability, and... Well, just as scary as its title, the survivor bots here are merciless. If I can put in difficulty level, probably they're equal to hard or advanced difficulty. Th...

    266,985
  • Mod
    Super Gore Shove (Vscript)
    N/A

    "What if you can shove strong enough to destroy common infected's limbs...?" "What if you can send special infected, tank & objects flying with just one strong shove? Would you literally become One Shove Man...?" Yeah, this mod i...

    666
  • Mod
    Gnome Ammo Dealer (Vscript)
    N/A

    This mod was originally one of features on "Gnome Warriors" (so if you use that mod, there's no need to use this). I found it necessary to make this as a standalone mod when I remembered about how players often complained about the lack ...

    701
  • Mod
    Lil Gnome Warrior (Vscript)
    N/A

    This gnome is a sentry type. Gnome now can be deployed. When deployed, he will go into "Gnome Warrior Mode" that attacks any zombies getting close to the survivor he's protecting. List of features available on "gnome warrior.txt" cf...

    486
  • Mod
    Item Drop Bonus
    N/A

    Well, just as the title said, this mod allows survivors to get items when killing special infected, tank & witch. This feature is actually available on Enhanced Angry Vanilla Bots, but I decided to make this as a new mod instead in case ...

    61,226
  • Mod
    M.I.B. Magnum Pistol (Vscript)
    N/A

    This time, magnum pistol is developed with the feature of "Noisy Cricket" mini pistol from MIB movie. & it has a new name, "MIB Magnum", or, "Mob Infected Blaster" Magnum. By using all ammo clip, it can use "MIB Shot" that shoots a laser...

    555

End of results.