I'm not going to sugarcoat the fact that I had a pretty bad experience with this campaign. On chapter 2, for some reason the door would not open. I found two additional switches, pressed them multiple times, and nothing happened. The finale was also pretty nonsensical. I started it.... and nothing happened. The game instructor hint told me to wait 4 minutes. Okay so I wait around a bit, then I decide to step outside the room with the "finale start button" and the director immediately spawned a bunch of infected. Badly placed nav block or something I would imagine. After that it was just tank, after tank, after tank. I find out that the door with the safehouse icon painted next to it is NOT the door you're supposed to wait for (for some reason,) but another random door in the next room over. Why was the saferoom icon even there?
I would skip this one, it's just a mess in my opinion.
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