- Dead Before Dawn
Dead Before Dawn is an add-on campaign with a custom story, visuals and home made music for the zombie shooting game Left 4 Dead. It is based upon the 2004 remake of George Romero's Dawn of the Dead.
- HotelSwiss
HotelSwiss. 'Check in, but never check out.' Frantic map set on a mountainous hotel in Switzerland. The survivors checked in but they never check out. Make sure to check out the video trailer.
- Lila Panic
Lila Panic Map From Counter Strike:Source Credits 60% To the Person who created the map 35% To Me Trasforming This map 5% To my Friends Helping me To Test/ Ideas Its 100% playable but got some bugs (sorry for my english) Thanks For Dow...
- Dead End (Survival)
A survival Map, based around a now abandoned, police station, used as an evacuation center by the military, Try to survive where they failed. Please rate, review or comment :)
- Pit StopBeta
Out of gas and stuck stranded in a farmhouse, the survivors fight their way to a nearby shipping warehouse in hopes of finding transportation. Find out what happens next in the coming chapters! Map 2 now out in beta. 10.3.10 - Began fi...
- Attica RegionBeta
Built under the direction of retired General and former CEDA commander Bill, Attica was well known as the most protected and solitary place to be. The infamous city built upon a city. Francis dialogues his escape from their prison which ...
- Jungle CrisisBeta
NOTE - Extract the folder to your L4D 'addons'. It works as VPK. Please don't expect Versus to be fully functional yet. Future updates will improve it.
- Witch Crowning
A short map that teaches you to crown witches like a pro through experience. Uses only the pump shotgun to append to the rules of the Frustrians Mod. May add auto-shotgun if players request it.
- Theatre of the Dead
This survival map is a multiplex theatre, featuring 4 theatres, a second floor food court, an arcade area, offices, party room, concession stand, projector rooms, etc. Lots of places to hold out! It's the first map of a campaign in the ...
- Clamped
Dawn is rising on a deserted industrial facility, but day will not come.. This is a released version. enjoy.
- Fly Gabe CampaignBeta
This is the campaign Gabe Newell flew out to Australia to play. It's not finished - only the first two maps are currently available - but I'm releasing it in order to get more and better feedback, and plan to update it regularly. Post lo...
- Art Institute of ChicagoBeta
I based this map off of the Art Institute of Chicago, it is still in development, will probably be errors. Textures should be working, let me know what you think.
- Flame Place
Do you want pounce at hurrying Survivor, from a height 16 floors? Open console in game menu: sv_cheats 1; mp_gamemode versus; ent_fire !self setteam 3; map hunt_25jump_flame_place
- Legendes UrbainesBeta
campaign based in an urban environment where you will fight your way through levels full of surprises,action and of course trouble...Zombies are not a legend ^^2 levels are now available in coop and versus mode...stay tuned!
- BLOOD ORANGE
Kill zombies indoors and outdoors in a fully working and complete campaign consisting of five orange maps with plenty of alerts.
- 7 Hours Later
You spawn in the forest and you'll need to get to the forest airport (final action from 'Dead air'). [Final version!] Join steamgroup - /groups/7hl
- Hellevue
How long can you last in the Emerald City? When the lights go out, remember where the fusebox is. Hit the generator in the backyard to call the horde.
- Grindhouse Suite
Set in a seemingly untouched penthouse in a modern day city, call the elevator and fend off the horde.
- Singleton House
Over 4 years of construction, originally designed for CS:S (previously unreleased), Singleton House is a replica of a College (+ additions). Designed as a highly strategic map, vent access provides faster access around the building's zones.
- Highrise of Doom
This is my second survival map. It was something like a study, about what kind of lighting would fit into l4d when it comes to something other than night time. Bugfixed and ready to use :) Actual ingame version is 1.4
- Hideout
A group of evacuees reach an overcrowded evacuation post. People keep coming and coming. Rumor spreads in the camp that the army is leaving them there. Inevitably, the infection hits the camp.
- Dead Woods
The woods reek of death. How long can you last when all roads have been cut off? Update v1.1: -Fire Effects now work correctly. -Pipes and Molotovs no longer have infinite supply. -Added fog for reduced visiblity.
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