Non-suffixed version better-optimized for gameplay purposes, -G is closer to the original vision. Hoping I've learned a thing or two since publishing Heirloom a few months ago. Happy to take constructive criticism and may make some smal...
Browsing 'Easter' Maps
- Meridian
End of results.
Featured
- PyroclasticN/A
I'm hoping to have preserved a bit of the momentum I had coming out of putting Meridian together -- this is a very small and quite tense pressure cooker of a CM level. The spawn rates are untested but ~20% lower than those that I initial...
- Vertigo Overloaded MiniBeta N/A
An early attempt at creating some Descent 2 Vertigo levels from 2023, inspired by Yinut's Descent First Strike Overloaded campaign. I started off with Level 19 so that is included at the end, and levels 1, 2, 3, 4 and S1 are made (S1 is ...
- Multiplayer pack (Chromatic; Simplicity; Sigma;...N/A
Multiplayer conversions of the challenge mode maps: Chromatic Destination, Simplicity, Sigma Station and Turnabout.
- Simplicity (challenge mode)N/A
Ironically codenamed "Simplicity", this asteroid offers incredibly rich veins of rare ores making this a very lucrative and highly contested place for competing corporations. The unusual quantities of rare resources have lead scientists ...
- SP_JONASN/A
Jonas is not a traditional overload/Descent Single Player map. It is meant to be explored slowly, replayed, discover the goodies and solve the little puzzles. It is not perfect but hey! This is my first map ever! Fun to play is what it ...
- FreezerN/A
Once serving as a private long-term Cryosleep facility, Freezer provided a secure site for those who could afford it. The facility has since been taken over by hostile Autonomous Operators. Use choke points to your advantage, and be s...
- ConduitN/A
Continuing my everlasting struggle with sizing things appropriately and making them conform to some kind of grid structure, Conduit is a much larger challenge mode level than Meridian, Pyroclastic, or Houndstooth. Inspired by the stock m...
- FulcrumN/A
Fulcrum is a multi-leveled central area surrounded by caves and platforms for fast Challenge Mode gameplay.
- Ice CycleN/A
Ice Cycle is a medium sized multi-room mine with a large skewed ice cave
- Attack on Rhea (Early release)Beta N/A
Three level version, including Overload files. The final will be 6 levels.
- UnderMineN/A
Once a test area for power core research that has since been abandoned, UnderMine is a meduium sized challenge mode level mostly comprised of caves.
- Chromatic Destination (Final) (challenge mode)N/A
Chromatic Destination is a challenge mode map which consists of interconnected caves lit up with bright colours. This map also appears as part of the community map DLC.