This next map has been an idea I have toyed around with for a while. Its a 4 player map that requires a higher level of tactics to play. It has Ninjas ZOMG! The players on the map can have a choice of being in teams = 2v2, or have a “F...
Browsing 'Jungles / Swamps' Maps
- Assassin's Shadows
- Rampant WildernessN/A
Map designed around the Mount Rushmore theme, as I thought most of the props have little or no appearance in the game on Multiplayer maps but really based in the Canadian Forest woodland. Water splits up the flat map with small camp site...
By TiberianFiend
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Featured
- Pacific HeightsN/A
This map is a remake of Pacific Heights for Red Alert 2. Each player starts in the corner of the map with 2 Ore Nodes with 2 nearby expansions, one on the water and 1 on the land near the beach. The centre island contains 4 Oil Derricks ...
By Clone11b - Battlebase KoiN/A
BattleBase Koi is a large support floating-fortress for Japan. It was originally designed to research into technologies to advance Japan's ever expanding Nanite and Waveforce technology. Due to Allied offence, this ship continues its p...
By TiberianFiend - Isolated IslandN/A
Isolated Island is a 2 player map with each player starting with slightly limited building space to encourage expanding. Near each of the starting locations is a third Ore Node located on the third level. There are two oil derricks at t...
By Clone11b - Serenity GardensN/A
This is a 6 Player map designed for long all-around 3v3 team battles. Symmetrical, balanced map with uneven starting positions. (see Burnt-Out Paradise) Believe it or not, but it actually is a remake (recreation) of Bay of Pigs map, tho...
By ZeNewk & Acid_Cr@sh - Tsunami ReduxN/A
Each player will start off on his or her own private island (4 total). This is a great map for those that like to have long naval battles. Tip: Money will be consumed quickly, make sure you monitor your resources and don't over spend. It...
By TheWorms - Rampant WildernessN/A
Map designed around the Mount Rushmore theme, as I thought most of the props have little or no appearance in the game on Multiplayer maps but really based in the Canadian Forest woodland. Water splits up the flat map with small camp site...
By TiberianFiend - Moscow MadnessN/A
Moscow Madness is a four player symmetrical map with three or four expansion points located in a variety of places nearby. Each base has several points of entry, two by land and two by water. The only way to access the other half of the ...
By Clone11b - Shipwreck ShoreN/A
My third map for Red Alert 3. Average-sized, forest map with a lake bordering bases of both players. Pressure on naval game ensured. Capturing islands on the lake is high priority to succeed. I tried to recreate Deadman's Ridge but it ki...
By Speeder - Autumn IslandN/A
Each player starts with 2 ore nodes. There is a quick expansion point near each starting position. There are also plenty of other ore nodes located around the map. There is a tech airfield, vehicle and naval yard to caputure. and also 3...
By Clone11b - Uhud BattlefieldN/A
Uhud Battlefield is a map which has been designed as a 3v3 Ground war, but much fun can be had by playing various combinations, or against the AI. Each player will start the game with 2 main Ore Nodes with plenty of choice for expansion ...
By Azapci - Steam FieldsN/A
A small three player map with easy-to-get smaller expansions and larger highly contested ones. Numerous oil derricks and an observationpost are scattered around the map.
- Neon GloryN/A
A normal 6 player skirkmish map. The limited water area means that you cannot build a naval force - however, the urban landscape provides a large advantage to players who use infantry.
By TiberianFiend - To Bridge the GapN/A
To bridge the gap is a 1v1 map set on the Mykonos islands. You start in a small dock area with 1 garrison. There is a large ramp in front of your base, at the top is a large city, and 2 ore nodes, yet the city is divided and connected b...
By Spider_Pig_Rocks - Hostile DawnN/A
This is my first time ever using a C&C editor, but Ive managed to remake my favourite Generals map! Ive also taken onboard a few ideas from the brilliant C&C3 remake to take the best of both. I decided it would work well, especially wi...
By $nake$hiT99 / SFSSnake - Tri-CorpsN/A
This is a Version update 3 player map with an added central Island which can be captured and defended. There are no starting defences with the central island, the buildings and comodities have to be garrisoned/catured and protected with ...
By Gren