Edited Mount Fuji the God map
Browsing 'Remakes / Ports' Maps
- Mount Fuji the God (endless cash)
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Featured
- Tsunami ReduxN/A
Each player will start off on his or her own private island (4 total). This is a great map for those that like to have long naval battles. Tip: Money will be consumed quickly, make sure you monitor your resources and don't over spend. It...
By TheWorms - Quadruple IslandsN/A
This is my first map for Red Alert 3 and it consists of a big sea with 4 islands each for a player. - Two of them have dry docks and two of them have airports. - There are 4 oil derricks in 4 sides of the sea between the islands. ...
- Moscow MadnessN/A
Moscow Madness is a four player symmetrical map with three or four expansion points located in a variety of places nearby. Each base has several points of entry, two by land and two by water. The only way to access the other half of the ...
By Clone11b - Dual DuelN/A
This one is my 4th map and it was originally designed for Mission-like scripted gameplay but due to hard modding issues, I'm releasing this one with scripts-free Skirmish Gameplay. About Gameplay: This one is about pure team play. Two ...
By ZeNewk & Acid_Cr@sh - Serenity GardensN/A
This is a 6 Player map designed for long all-around 3v3 team battles. Symmetrical, balanced map with uneven starting positions. (see Burnt-Out Paradise) Believe it or not, but it actually is a remake (recreation) of Bay of Pigs map, tho...
By ZeNewk & Acid_Cr@sh - Mission ImperorN/A
This co-op mission alone or with a friend! The mission "the attack on the Emperor" Settings: = 1.2 slot | Two real players or player+bot ( brutal ) | 1 team | USSR = Slot 3 | bot ( Then put in your hand, preferably the middle ) | 2 t...
- RA3 Map GeneratorN/A
This map generator can generate 1-6 players land/water maps, and 2/4/6 players tournament (symmetrical maps). Current settings include textures & texture blending, heights, height smoothing, water height & reflection etc. These settings ...
By Kos4u2c - Assassin's ShadowsN/A
This next map has been an idea I have toyed around with for a while. Its a 4 player map that requires a higher level of tactics to play. It has Ninjas ZOMG! The players on the map can have a choice of being in teams = 2v2, or have a “F...
By TiberianFiend - Hexalock LakeN/A
This map is designed for 6 players in a 2v2v2 set up. The set up should include a northwest team, a northeast team and a south team. The map was not created as a symmetrical map, and as such there are variations to the start choices affe...
By Marc Shallbrook - Autumn IslandN/A
Each player starts with 2 ore nodes. There is a quick expansion point near each starting position. There are also plenty of other ore nodes located around the map. There is a tech airfield, vehicle and naval yard to caputure. and also 3...
By Clone11b - Operation Prison BreakN/A
This is a mission map, you will play as the Empire of the Rising Sun against the Allies. It is a Co-op mission map, which is heavily reliant on teamwork. Without teamwork, you won't make it to the end. Be smart and lead the Empire to vic...
By ThaSlayerb - Island LimitsN/A
Two seperated islands to the right and the left. Each of the islands has two Ore Nodes and several civilian buildings. In the middle is a floating fortress with two Ore Nodes and four shockwave-artillery-tu...
By Commander Shikari - Steam FieldsN/A
A small three player map with easy-to-get smaller expansions and larger highly contested ones. Numerous oil derricks and an observationpost are scattered around the map.
- DC UprisingN/A
DC Uprising is possibly my favourite RA2 map which is why I decided to make it for RA3. This map is good for all vs all matches and each position offers different advantages. Each player starts with the usual 2 Ore Nodes and has 1 nearby...
By Clone11b