Originaly Released in: 2013-12-23
One of my first maps of which I've actually finished! (yea, is supposed to look this simple, trust me.)
This map is unoptimized, but when teseted on my very slow PC it ran great!
There is a control point version available on gamebanana (it's actually the main version of this map), I just don't want to upload both versions on the same website (banana doesn't h...
lately several people have been using my maps, but some of them say that maps like river are too big. so because of the size of river many people get low frames on the map. after some thinking i have chosen to create my version of the popular map trade plaza. i started at 8pm and finished the map at 5am. later i added some patches to fix some exploits and bugs.
-size reduced by 30 mb
-14 songs now
-ghost train added
-unlit textures fixed
-reduced fog to improve fps
-stairs and ladders are actually easy now!
-convenient arrows added
-room signs to make navigation easier
IMPORTANT FOR MAP USAGE
bind x '+use' (dj room uses use!)
River is a Minecraft themed TF2 map which I created in 2011 as a design test. I wanted to see if I could recreate a Minecraft themed map that would work with TF2 game play. After about 1.5 years of testing and constant updates, the final version of River is ready. Over the time of developing this map, a few communities have used older versions of this map, one of which is a very popular Saxton ...
Boundary is a single stage payload map in the same vein as Badwater, but with a snow theme.
Special thanks to Rexy for the custom explosion, Tyker for the snow cart model, and FLSH for the Knifeback Mountain poster.
Frostwind is my second map, taking place both inside and outside in the snowy north. Created from scratch within 30-ish days, We encountered numerous troubles, but were able to still come out with a mostly good map. Even after the contest I plan to continue work on this to make it as polished as I was first hoping for!
- Winter look and feel
- 3D Skybox
- Great Attention to deta...
Snow themed, two point, attack/defend map (like cp_gorge) - with a hint of the construction pack.
This is a penny arcade community map over 2 years in the making that was started around the same time as the artpass project competition.
We hope you enjoy it as much as we enjoyed making it. Be sure to look check out everyone
Here is a one stage payload map for Team Fortress 2, this map is a winter themed map which is covered in snow which definitely gives this map more of a Christmas feel to it, (perfect for this time of the year). The map also includes several different custom models (such as posters, music and a custom 3d skybox). This isn't an easy map mainly because of its size and the length of the track and s...
H.A.A.R.P. (the High Frequency Active Auroral R.E.D. Project) is stationed inside a huge Red base built in the side of a cliff. In the snowy Alaskan wilderness, they've built antenna arrays and a gigantic satellite dish. But what you don't know is it's really a DOOMSDAY DEVICE that could potentially END THE WORLD AS WE KNOW IT. Blue must infiltrate the base and deliver the shutdown override cod...
The author always wanted to make this map into CTF or capture point style map but didn't know how.. well he found how to convert old maps.. this was the first map he ever made.. so its also his first tf2 map its an alpha.. if your going to use this map PLEASE set caps to 6 or 9 not 3! as there are FOUR flags to cap..
This map might not look pleasing to the eye but its a Lot of fun!
This is an snow variant of Valve's 2fort, one of a series of variants of 2fort at various times of the day. The water in the sewers is frozen and players can slide on it. The water outside is partially frozen with holes to let you swim under the ice.
This is my shot at rebuilding the start of MGS to a Arena map. I have added two new ways in and out of the docks and prison that is not in the original game.
-Underground docks (Blue Team start)
-Prison Area (Red Team start)
at long last. i finnaly finished Version 2. nothin mutch has changed, but detailwise i made it look a llot more profesional. heres the change list:
- Added 3D skybox
- Fixed Incorrect model skins
- Made it more TF2ish
- Made it less dark
- Fixed cubemaps
Good comments FTW!