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A heavily injured and torn-up reskin of the L4D1 tank, ported to L4D2 by yours truly. Model is fully functioning in both offline and online, so no worrying about file inconsistencies and animation errors. Features lacerations, bruises, cuts, scrapes, exposed bones, ripped/torn clothing, blood spatters/stains, broken teeth, and even a missing eye! Uses the improved burn effects from L4D2 instead of the ones from L4D1 (makes him look nice and crispy when he's burned alive instead of looking black and orange.) (He looks pretty spooky if you ask me.) Credits: Telum- textures and normal map Valve- model PLG- porting, small improvements/edits
05/24/14 http://steamcommunity.com/profiles/76561198041460133/screenshots/ if someone could help to fix these skins its would be cool ;)
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