2050
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Description
Please read this whole bold paragraph, reading a portion of it will not provide enough information.
I'm no longer continuing with this campaign. My idea for the campaign has grown beyond what I wanted on it's initial beta release. For example, I wanted a complex story involving time travel, hence the name 2050, however these ideas fell apart when trying to actually craft the story and thinking of engine limitations. Yes, that means I was working on the levels before even trying to create the story, which happened to be a recipe for disaster. I could've switched the names and kept this page up as a fresh start, however it would've not gotten traction and popularity on the Workshop and current subscribers would be confused. I highly regret releasing this as a beta, because, while the feedback was wonderful, the attention died down very quickly. And most importantly, releasing this beta forced me to continue working on the campaign's story and ideas that I were no longer happy with, kinda made my maps suffer. Basically, I'm no longer continuing with 2050's story and basic concept and I'm dropping this workshop page. I am still working on a campaign, it'll bear almost no resemblance to 2050, only borrowing basic concepts, locations, and ideas. This campaign I'm currently working on will not be released as a beta. It will be released 100% finished on day one. Hopefully I'll consider it finished before 2050.
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