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Credit for the Special Forces texture addition goes to me, and credit for the M4A1 model and original textures go to SoulSlayer and Kimono (respectivly). What is different about these two mods is just the color and detail (Sharpening tool) of the texture, however I think I may have over-sharpened.
09/16/11
Publisher
m4a1 special forc...
(6.2 MB)
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Version 1.0 Complete
I tried applying my SF-B camo to this skin, and found it hard to darken it without turning the entire gun into an ugly, pitch black model. However in the end I was able to make the skin look well with the SF-B camo. Some of you saw this ...
This is a custom model build from scratch with custom textures by me and k1chwa (mostly k1chwa) credits- Pieces to the gun-operator rigging puting together models-deathshadow textures-deathshadow/k1chwa animations-ImBroke compile-death...
A reskin for IdleTard's release, but along with arby's awesome sauce (well animation) I tweaked it with custom normals and phong settings so it looks better in game. Credits: Twinke Masta - M4A1 Model El Maestro de Graffiti - M4A1 Text...
A reskin for arby26's Weathered M4, comes with custom HUD. Credits: arby26 for anim/model/original textures ; Soulslayer/Kimono for the Colt markings ; ImBrokeRU for reload/fire anim
I really felt like this model should have been on the M16, so with about 5 minutes of hexing (and then realizing that I missed an underscore), so, here it is. The original mod was for the Scar. Original mod; arby26 textures; DoingGreat! ...
A retexture for Twinke's M4A1 RIS, made usable in L4D2 by Idletard. I originally made this about 2 months ago, and decided to release it here on L4dmaps. Features weathered and hardened textures, Tan Rails and VLTOR Stock, Green Dot Si...
Except you're not working right now, so here you are instead, L4dmaps! Thanks to K1CHWA for doing the decaling and such, couldn't have done it without 'em.
Shadow Case Animation - HyperMetal Porting and Rigging - Twilight Flashlight Model - Krycek Model and Texture - Valve
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