Reviews for Echo Evac v3

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    • jaxtor287
      jaxtor287

      Posted this review

      8

      Evacuate Immediately

      There was nothing amazing about the graphics.  They looked like original Left 4 Dead graphics.  I liked this campaign because the pathways were so unpredictable.  It was easy to get trapped in a horde of zombies.  I had to break a rotating fan with a melee weapon in the last map.  That last map is a lot of aggravation if you have never played this.  I had to break through a wall made of boards with a melee weapon so that I could finish disabling the other two alarms.  The place where you get rescued in the last map appears to be a bunker.  It looks like a Safe Room, but the door will not close.  There's a lack of ammo and supplies in every map.  I had to turn off the power to an electrified ladder.  I only had nine seconds to climb up that ladder.  It takes the bot players about twice that amount of time to climb up that ladder.  They lose practically all their health on that ladder.  I remember playing this campaign years ago.  The graphics were awful.  I don't think it was actually finished at the time.

      Edited: 5 weeks ago

    • Godzio
      Godzio

      Posted this review

      2

      Echo

      Pierwsza mapa porqazka zbyt za jasta 0 gwiazdki .Jak na starat polegla Kampania zbyt za jasna by bylo cos widac .

      This review was posted before the latest release.

    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      6

      Review

      What a weird way to end a campaign. The first two chapters were fine, very long, have pretty confusing layouts with clever paths, and if you're crafty enough you can invent your own shortcuts!  more supplies wouldn't've hurt, but there isn't a bunch of bosses or shit to deal with so it doesn't really matter. Now the finale is when I literally have no idea what the hell is going on, and when it becomes unplayable with bots. So, in order to escape the starting area, you have to parkour out, however the bots will NOT follow you, leaving you entirely to yourself to deal with the infected up until the holdout finale. The routes you have to take make absolutely no sense, and it felt like I was taking unintentional shortcuts, but it worked. I killed all my teammates, made my way to the elevator where everyone is required to be present and got instantly thrown into the holdout finale. This was as far as I got as there was no way I was doing a finale without my fellow survivors. Was actually a pretty good campaign up until this point no idea what the intention here was unless it was specifically to troll players? Either way, some of the most complex and nonsensical layouts I've ever seen in a campaign, do NOT play with bots.

      This review was posted before the latest release.

      • Trust me, you can easily survive the finale alone just stay in the elevator that brings you up there to the finale holdout and use your melee weapon to fight hordes. Specials will mostly be stuck in the gate behind or below elevator or whatever but they will not show up so you need to take care of common infected with melee until tank shows up to move around that greenhouse building yes, some zombies will show up during your fight with tank from time to time and this is so interrupting but once you kill first tank move back to the elevator that brought you up there and keep fighting again till second tank and over again. I tried it twice and tank died on its own luckily on one of those attempts and what killed me was i couldn't find the rescue spot as it was the safe room door inside and one never knew. I could finish it on Expert SP Mode, but had to make it to Easy to wander with bots and investigate the area on easy mode and by mistake entered the safe room on Easy after finishing first 2 levels and heading to Finale on Expert. So sad

        This comment was posted before the latest release.

    • mrgrundy

      Posted this review

      2

      like shito

      ultra shito

      This review was posted before the latest release.

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