Reviews for Half-Life 2: Highway 17(L4D2)

Write Review
    • MaThaiLoc
      MaThaiLoc

      Posted this review

      10

      good map

      I love this map :>
    • Manuq2
      Manuq2

      Posted this review

      8

      Estupendo

      Impresionante... Es un largo viaje pero entretenido ... ¿Realizaras la continuacion, hasta donde esta el faro?.. seria estupendo ... Saludos
    • Emersonrick
      Emersonrick

      Posted this review

      10

      Excellent campaign

      I love this mod. Incidentally, all campaign mods with Half Life 2 maps I love.
      The developer of this mod is to be congratulated, there was no problem during the whole campaign.
      If you allow me only one remark:
      
      Add more items, different weapons, and piles of ammunition to places of exploration, so you'll be better able to traverse the entire map.
      
      Thank you and congratulations.

      This review was posted before the latest release.

    • Chabooey_Art
      Chabooey_Art

      Posted this review

      8

      Interesting Idea

      I did beat the whole thing on expert with bots, did enjoy it. this map obviously is a port from half life 2 one, this is the hugest campaign ive played in left 4 dead 2, the game wasnt meant to have incredibly huge areas so its definitley different.. i mean its works and its 100% but still theres small issues, zombies seem to sometimes not spawn very often in the huge open spaced areas , no kits in the finale and also i think there definitly should be more health pickups and guns to incentivise exploring which would definitly up the campaign experience. overall this is a fun map to play if you want something different from your typical smaller spaced l4d maps.
      
      enviroments: 9
      difficulty balance: 8.5
      campaign lenght: 9
      finale: 8 (pretty hard, no kits)

      This review was posted before the latest release.

    • skull_
      skull_

      Posted this review

      8

      not bad

      No crashes, no bugs, no missing textures, just some weird lighting effect in the first map. I for one like the large open maps. Thanks

      This review was posted before the latest release.

    • DHenk
      DHenk

      Posted this review

      6

      Decent map worth at least a look.

      This is an average campaign (I'd give it a "C" or the 3 stars). No navigation issues noted with Bots (I always try new maps on solo). Maps have a lot of ground to cover and open areas allow you to engage hordes at stand off distances. This is a issue that a lot of maps have when the settings are more rural or along roads. Tunnels and the structures are more compact so I used a Melee weapon in those. Finale is straight forward I took all the gas cans and set these up along probable routes for hordes to come from. I stayed centered up in the open so I could engage hordes and tanks with my Sniper Rifle. After the first two tanks were dropped I moved up the ramp to the railroad tracks. I covered the approaches (only two to deal with) and sniped the specials and hordes. The bots had all picked up rifles and engaged any leakers or close in targets. So yes the Finale is easily beaten. Again it was not a campaign such as Yama or Cold Stream that I'd play more than once or twice with friends but it is worth a run through.

      This review was posted before the latest release.

    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      4

      Review

      Bad campaign. Unfortunately, this map design simply doesn't work with L4D2, since in HL2 you were in a really fast vehicle this entire section. It's really slow, open and boring, the infected seem to not spawn very often/in very out of the way and poor places to the point where there's no action for long periods of time. Also... the bots get stuck on the very first ladder...... But that's the only issue they had. The finale was a complete joke, you can close the door in the room where you press the button, and be invincible for the entire finale. Avoid.

      This review was posted before the latest release.

End of results.