Reviews for Explosive M60

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    • kurochama
      kurochama

      Posted this review

      10

      Apocalypse time for zombies! Cool!

      Ok, now that I've checked the newest version & it has totally worked, I think I'll give some stars :) . "Explosion bullet that doesn't damage survivors", this is what makes this mod cool. With this type of explosion bullet, you don't have to worry when shooting a survivor who is getting caught by SI. Normally, the explosion will deal very high damage in close range or even instantly incapacitate any survivors close to it. But this mod nullifies the damage. But again, just like what in the description, use at your own risk because the explosion may hit gascan during scavenge finale on certain campaigns or propane & oxygen tanks. & some objects can fly when hit by the explosion.
      .
      Well, good job on the hard works of fixing this several times until it finally worked :) . I look forward to the next mods :) .
    • Emersonrick
      Emersonrick

      Posted this review

      8

      Nice

      - Pros:
      
      Spawn M60 to every safe room
      
      - Cons:
      
      No perceived modification related to ammunition or damage
      ----------------------------------------------
      - Final considerations:
      
      By the title this mod seemed interesting because it indicates that the M60 fires explosive ammunition, but that is not what happened.
      Just spawn 1 M60 rifle in each safe room.
      The M60 fired "only" explosive ammunition after loading with "Explosive pack".
      For those who enjoy the M60 is the ideal mod because every safe room will have one waiting, only that alone.
      It's worth mentioning that I used this mod only and so I do with everyone to be sure of its efficiency.
      If I am missing something, please ask the author to guide me.
      Thank you!

      This review was posted before the latest release.

      • It's all right. Anyway I gave 4 stars, after all I liked this mod by spawning M60 on almost all maps without my having to play the mutation "Party to Pieces" where only has M60. Thank you.
      • I don't know what to call if not explosive. It has custom bullet which will explode when it lands a hit. You can look at the screenshots of it. My apology if the name leads a mistaken to you. I'll add some infos in tge descriptions then
      • Now I'm confused! If this mod does not give explosive ammunition, why does that name in the title?
        Another issue is that you claim that you already have explosive ammunition, but I did not realize any of that.
        Again I say, "I only notice explosive ammunition when I use the explosive package update."
         It is not a conflict since there is no other mod installed.
        Anyway, the fact of this mod spawn M60 is already something interesting.
      • Then again...  This mod doesn't give explosive ammunition to the gun. It has custom explosion on its own. The ammo still decreases normally. All it does is given a custom explosion effect to the gun
      • Kurochama found the problem about errors in the scripts. But now it has been fixed. Everything should work properly now
      • Correction of previous comment:
        
        -Even typing in the "!explode" chat does not change the M60's ammunition.
        -The M60 only fires "explosive ammo" if we use the "Upgrade Explosive Pack".
      • - Even typing in the "explode" chat does not change the M60's ammunition.
        - The M60 only fires "explosive ammo" if we use the "Upgrade Explosive Pack".
      • Not sure what you mean by explosive pack. But if i understood right, you used !explode and then next chapter only m60 fires explosion?  If so, you need to tyoe in each chapter. It disabled by default. 
        
        Plus. There is something wrong about explosion scripts like what kurochana wrote below. I'll check the problem when i have time

        This comment was posted before the latest release.

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