Reviews for The Hazing V2.42

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    • SMFX
      SMFX

      Posted this review

      7

      7,良好

      良好,场景和路线都算是较好,办公楼那关设计的蛮有意思的,不过整体而言没有太多令人印象深刻的地方,救援关上楼后稍微有些摆,不过总体而言还是不错的图
    • luubinh109
      luubinh109

      Posted this review

      9

      Review

      good campaign orther chapter i play very smooth only chapter 3 suffer lost fps only 10 or 20 fps whole chapter
    • loocoomatuu
      loocoomatuu

      Posted this review

      10

      Very NICE

      Very nice map with a interesting campaign . I only have a problem, crashing when 3rd map is loading, i need to select it and start for here. Nice final map, nice climax, very nice escape in helicopter
    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      10

      Review

      Fun campaign! My only complaint is that it feels a bit too flat most of the time, but this is mostly negated by the populated environments, so it doesn't feel completely empty, still a few elevation changes here and there wouldn't've hurt (like background mountains? idk) Either way the map design is still very good, some survivor dialogue here and there and a pretty unique finale! No issues I could find either, definitely worth a try!
    • shol7

      Posted this review

      10

      Great

      NIce design and difficulty (in h8 oc)
    • Omega_Weapon
      Omega_Weapon

      Posted this review

      10

      Just a little bit more of Ellis tease :)

      This is from hazing 2.3.Thank you for hearing advice,getting this map to five parts .It's an excellent campaign only what is needed for more atmosphere,but just a little bit more is dialogue.Like one when they picked on Ellis and Coach did (groan).This is an ideal campaign of teasing Ellis and he talks back.Would be fun.Changing from few wood planks  to alarmed door which guarded supplys on map 4 is awesome.Loved it.Also removal of manhole hatch.Loved it even more.You did all i asked you in my comment. Finale as guys said it's fixed :). Long campa and Good job :)

      This review was posted before the latest release.

    • under_dog
      under_dog

      Posted this review

      10

      Good Long Campaign

      Changed Rating to 5 Stars. Final is Great Now. Thanks.....
      
      Great Map. Everything works well except the final. 
      
      The final is great until you get to the roof top. Once there, you get 4 to 5 calls for a horde but only get a total of maybe 10 zombies for the entire final. The vast majority of the horde is spawning at ground level and can't get to the roof. the spawn point needs to be all on the roof after you get up there.
      
       you do get the tank then the chopper then the end.
      
      
      The last couple of minutes of the final are really boring just waiting for a tank. 
      
      Update.......Finial is working good now.

      This review was posted before the latest release.

      • The final is great now. Thanks...
        
        more zombies are spawning on the roof now. but there is not as many spawn there as at ground level though. 
        
        there was twice as many special infected spawns now than in the last version. It's good like it is now.

        This comment was posted before the latest release.

      • In the version 2.4, This problem should be fixed as my friends have tested it and it worked fine. Would you mind replaying the final to test it? Xd

        This comment was posted before the latest release.

      • Oh, my custom spawning settings may be overwritten by some certain plugins. The spawning criteria of the ground is more advanced than the one on the roof. I will find a better way solving this problem. Thanks for reporting and support!

        This comment was posted before the latest release.

      • thehazingversion2_32.vpk is the one I'm using. I do use several plugins. maybe one is causing an issue in the final. But I see no issues with spawning until the roof top. A few zombies do spawn on the roof top and jump down. but only maybe 10 or so. then the tank spawns up there and then the chopper comes. if i no clip and go down to the surface there I find a mass of zombies wondering (how do we get up there?) LOL. but it's a great map.

        This comment was posted before the latest release.

      • Check your version plz. It's strange that you are the only one telling me that there is no zombies in the final after the version 2.3 has released. Lots of videos were recorded in version 2.3 and above, which showed that the zombies are spawned on the roof correctly.

        This comment was posted before the latest release.

    • Panos_GR
      Panos_GR

      Posted this review

      10

      Cool one!

      Nice work. Well we had some issues at the beginning with the 2.0 version but it was fixed, Me and my team finished the 2.2 version with no actual problems! 
      Thanks MinecraftBadPig03!

      This review was posted before the latest release.

    • Emersonrick
      Emersonrick

      Posted this review

      10

      A great job

      I am returning to edit my review of this campaign!
      
      -I would like to congratulate the author for the corrections and for some reason it was very worthwhile to explore each location because many items between ammunition and survival kits were found.
      - The whole environment is perfect, despite 4 parts containing only 1 day and 3 nights, this campaign was really fun.
      - Ammunition and weapons were sufficient, including the use of melee weapons in the narrowest places.
      - The problems previously reported were fixed where the map no longer closed at the end and the Bots entered the elevator without problems.
      -It was worth every minute played again and for sure this campaign went for my favorites.
      - Given that, it is with great satisfaction that I add 5 stars to this campaign that was wonderful to play it.
      
      Thank you and congratulations.

      This review was posted before the latest release.

    • Hunter Punter
      Hunter Punter

      Posted this review

      8

      Overall a good campaign, slightly long

      I liked this campaign. Had good scenery and supplies were plentiful. The length is good though some parts feel a bit long, especially the finale where it's a long walk to the start of the event, so total wipes can be painful. The final map also needs some optimizations from the school building to the last area since many spots had my frame rate take a dive. Lastly, there's an optional door you highlighted in the last map, but it was blocked by unbreakable plywood, so I couldn't get in. Lastly, the survivors should have more interactions/dialogue with each other.

      This review was posted before the latest release.

      • Nah, never too long. I like long campaigns myself :)

        This comment was posted before the latest release.

      • Yep, the health is about 4500

        This comment was posted before the latest release.

      • Are they? I gave up after a while.

        This comment was posted before the latest release.

      • In fact, the woods are breakable but takes a long time to break.

        This comment was posted before the latest release.

    • Hollwa

      Posted this review

      10

      It's a good map,but the degree of difficulty is variable

      Normal:
      Under this difficulty,too few corpses make it easy and smooth to finish——especially tanks and witches are too weak to threaten the suvivors.It's more like a tourism.(The third chapter's skybox is wonderful,I think)But you may get bored if you don't like the view.
      
      Expert:
      In this map,the amount of tanks and witches is more than average.So it's harder to deal with each of them perfectly,and bots will fall from the ladder or some strange places and die(many maps have this problem,maybe I should finish it without bots).The rescue is too long,I must spend a lot of time runing and running after die many times(I'm a noob,can't deal with 3 tanks and 2 witches)

      This review was posted before the latest release.

End of results.