Reviews for Fictional Orange (1.4)

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    • jaxtor287
      jaxtor287

      Posted this review

      8

      Extremely Orange

      This was a long campaign for me to play.  I spent more than three hours playing this.  There's only one change I would make to this campaign.  I would add some explosive barrels to the last map.  There were so many zombies during the finale.  I had to kill three Tanks.  Having a few explosive barrels to help kill some of them would have made the finale easier and more interesting.  I remember seeing some explosive barrels in one map.  I did shoot at them, but they didn't explode.  I think what makes this campaign interesting is that the maps don't feel linear.  There are a lot of rooms to explore.  The zombies can break through most of the walls.

      This review was posted before the latest release.

    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      8

      Review

      A little bit of a repetitive campaign, but plays pretty well. Took me an hour to beat, as it's 8 chapters in length. Regarding the difficulty; I actually didn't find it challenging at all. There's plenty of supplies and space to move around, so I breezed through it with the bots. The campaign would definitely benefit from an art pass, I've played quite a number of dev texture campaigns at this point, so it's starting to get a bit stale. In conclusion, it's your typical dev texture campaign with maybe a bit of challenge for some players as the campaign likes to throw 2 or more tanks at you sometimes (but again; plenty of supplies and space to move around.) Quite repetitive though. No issues found.

      This review was posted before the latest release.

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