Reviews for Left 4 SGC Beta v2.2 (Part 1 of 2)

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    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      8

      Review

      Nearly a perfect campaign. The only problems where optimization issues on chapter 3 and 4. Chapter 3's weren't that bad as the ping returned to normal soon after you leave the starting building. Chapter 4's however was a constant 140 ping (as host!), which, unless you're the host will offer completely unplayable gameplay. Also i think one of the bots spawned outside the saferoom on chapter 4, and it took a while for them to teleport to me, but nothing major, they just couldn't gear up before the adventure began. Other changes I'd recommend are less jumpscares, although funny are somewhat pointless, ahhh you can keep them if you want! And make the finale less generic, because as it currently stands it's pretty bland and could use a revamp. The rest of the campaign though was a lot of fun, and I appreciate the changes/additions since the last version. Plenty of supplies and unique scenarios to go through, worth a go!
    • A***a Izanagi
      A***a Izanagi

      Posted this review

      6

      Pros:

      +interesting theme.
      +some original ideas.
      +the beginning of the first map.
      +the work done.
      +the spawnings of the special zombie.
      +big job too ...

      Cons:

      -lot of bugs.
      -often boring.
      -too easy because too many weapons and too many health kit, really too many !
      -the theme is treated badly.
      -almost no resemblance with Stargate.
      -maps are repetitive.
      -I fall through the grid of the elevator and i died. Very disappointed !
      -not translated.
      -too many words repeated every action done.
      -speech too long.

      Conclusion:

      For me :
      
      There was work but non-conscientious. Fortunately this is a beta version,
      you must really improved this campaign. Despite the effort,
      this campaign is often not very interesting.
      FOR ME, it is not a Stargate fan campaign. In general, very disappointed ! But it is a big job ...
      
      Courage for your work in improving ! :o) I am waiting for the final campaign ! :o)
      
      (This is my opinion, thanks to respect it).

      This review was posted before the latest release.

    • greenhood
      greenhood

      Posted this review

      8.5

      Pros:

      - Stargate
      - Custom music
      - Custom models
      - Conversations betwean survivors
      - Stargate model and animation
      - Garit! (sound when pickup gascan)
      - X and O game
      - Stargate wormhole teleportation
      - Landscape on map 2
      - Navigation well made
      - References to other games

      Cons:

      - No english audio
      - Long begining
      - Too big maps
      - Base dont quite look like in TV Show..
      - Lost few times and didnt know where to go
      - Weird final

      Conclusion:

      I made Stargate map too and I know its hard to make stargate, wormhole and kawoosh but its done awesome in your map. Map need improvments example some hints. Also english custom audio could be good. Very good map.

      This review was posted before the latest release.

    • tafurious
      tafurious

      Posted this review

      9

      Pros:

      -Great atmosphere
      -very creative
      -dialogue
      -custom models 
      -L4D Survivors

      Cons:

      http://www.youtube.com/watch?v=u_gtyyarG2A

      Conclusion:

      An English version would be nice. :) 

      This review was posted before the latest release.

    • redsf
      redsf

      Posted this review

      7

      Pros:

      -very detailed
      -nice ideas
      -cool start and finish
      -good locations
      -perfect enemy balance
      -much dialog, even if you can not understand it, when you can not speak Spanish, but it makes a nice atmosphere anyways

      Cons:

      -FRAME-RATE DROPS(in nearly all maps)
      -surges like hell in most maps...not playable for lower PCs I guess.
      -Hard to make scene what to do next in Spanish, specially in the second level!
      -very much problems with the frame-rate, specially when someone joins...surges like hell some times!
      -The bots are okay, only on the elevators they screw up a lot.
      -nearly unplayable in the last chapter, because the frame-rate drops so often.
      -levels to big or let's say it's hard to find the way trough them

      Conclusion:

      A map that need much improvement, but has a very nice concept and also is holding what it promises. SG1.

      This review was posted before the latest release.

    • AmpliDUDE
      AmpliDUDE

      Posted this review

      8.7

      Pros:

      ======== In general ========
      + Nice environments.
      + Very good lighting.
      + L4D1 survivors.
      + Survivor dialogues.
      + Intro and outro were quite good.
      + Lots of zombies to shoot.
      + Many easy tasks to do.
      + Flawless gameplay.
      + Very good for a campaign in beta status.
      + Good AI navigation.
      + Lovely design for each map.
      + Loved the teleporting.
      + Lots of different surroundings.
      + Movie room gave me a f*****g fright!
      + Very creative ideas, also executed nicely.
      + Many Tanks and Witches.
      + Lack of supples isn't defined here.
      + Great Portal 2 map.
      + Long campaign containing 5 full maps.

      Cons:

      ======== Map 1 ========
      - Flickering shadows at the parking place next to a bus.
      =====================
      
      ======== Map 2 ========
      - AI mates don't always walk over the holo bridges.
      - Range Rifle was missplaced: stuck in a wall.
      =====================
      
      ======== Map 3 ========
      - Parts of grass were flickering intensely.
      =====================
      
      ======== Map 4 ========
      - Fog during horde events was also appearing in buildings.
      =====================
      
      ======== Map 5 ========
      - Some corners weren't covered (was able to see through them)
      - Some pink/black textures appeared, but they were VERY small.
      =====================
      
      ======== Miscellaneous ========
      - There were parts with fake lighting, see conclusion.
      - Not always easy to navigate through.
      - No subs/dubs in english yet, jusr spanish, no deduction for that.
      ==========================

      Conclusion:

      Firstly I'd like to say that the campaign is very impressive. The lighting parts were very convincing and suiting as well.
      Fake lighting: there were lights, like in map 4(?) at the bridge that was cartin out. These light were only lights, but no light concerning illuminants (light sources). You can see that by standing close to it. If you weapons for example shows some reflections in color of the light for example, then you see it's an illuminant (light source)
      Very good campaign for beta!
      Was thinking quite some time if I should deduct points for the campaign being spanish only, but the gameplay just overwhelms this.

      This review was posted before the latest release.

    • A.D
      A.D
      A.D

      Posted this review

      8.3

      Pros:

      Good devercity of mpas, lots of custom models, interesting locations.
      Levels are really long and exteriorrs sometimes seem very detailed.

      Cons:

      IInteriors on the other hand are bland, sometimes to much of copy/paste.
      We spent to much time figuring out how to get out of starting point on map 1, but I guess it's because of lack of localizotions.
      Missiing textures are common, but it's fine.

      Conclusion:

      Good campaign, you never know what's waiting for you behind the next corner, I belive I'd liked it even more if I undertoon anything.

      This review was posted before the latest release.

End of results.