Reviews for The Police Department
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Mz Cookies
Posted this review
DO NOT PLAY UNLESS YOU WANT TO PLAY A CAMPAIGN WITH AN UNFINISHED FINALE.
The maps were nice and detailed, the path was clear yet there were many extras to explore. I was really enjoying this until the finale, which the dev DID NOT MENTION in the description that the finale is UNFINISHED and you can not enter the helicopter, but rather, you can walk right through it. Was a very disappointing 'end' to what was seeming like a very well-rounded and fun campaign, but after knowing it is unfinished and most likely never will be finished, it is one to avoid for those people who like to complete campaigns.
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****7_****
Posted this review
Pros:
creepy level design was great
Cons:
poor item placement- putting the 4 medkits right in front of the map 2 saferoom makes the bots skip them. in map 2, bots just stopped walking. had to move on in the map to make them teleport. unstocked saferooms too limited weapons crashes at the end of the level every time.
Conclusion:
I would not have called this map listed as Complete. I got sick of having to reload steam each time I finished a chapter, so I didn't finish it, but at least the first 2 maps would be enjoyable if some finishing touches were added.
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L4DTeak.
Posted this review
Pros:
+ Custom ambient soundscape + Routes are quite clear + Proper amount of mobs
Cons:
- Too short, applies to each level - Details(clearly visible overlapped brushes, unpickable molotov) - Narrow, applies to each level - Tank placement in 2nd chapter - No rescue closets(in 2nd chapter) - Nav editing - Null finale
Conclusion:
Lots of work to be done before it qualifies as a 4-map campaign. The scenario is fine, but it lacks details, bigger scenes, and events. That dude down there clearly over rated. Though the finale is still in beta I believe it won't take much effort to make that plane functional as a rescue as in No Mercy or The Parish, the author has labeled it as complete. However, I by no means meant this will go nowhere and bears no potential, it just needs more time for an "operation", a big one. Enlarge the scenes, get the nav work and create fun events and a functional finale. This ruined expectations from me and a few others and I believe the next game won't commence until later at night. What a beautiful evening. Apart from the finale: Mapping: 6.5/10 Events: 6 Experience: 5.5/10 TOTAL: 6.0
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Megadude
Posted this review
Pros:
*Good length maps. *Very good attention to detail and lighting. *Fun to play. *Custom thumbnails and poster.
Cons:
*Custom intro would be good. *Hordes appeared before even leaving the starting saferoom. *Cell bars looked a bit blocky. *Maps need extending beyond the playable area. Can see in several places where map ends and sky begins. *No melee weapons until map 3. *No ammo or health in saferooms. Only one saferoom had weapons. *4 health kits near to end of map 2 were too close to the saferoom. When bots get that close to the saferoom, they ignore everything and just run for safety. Move health kits into saferoom or move them to earlier in the map. *Water filled tunnels could use a little more detail. *Can't escape in map 4.
Conclusion:
A quite good campaign. There are a few issues still to be worked out, mainly the lack of supplies in the saferooms and not being able to escape in map 4. The police station is a bit of a maze but I managed to figure it out. Once the bugs have been sorted out and map 4 has been finished, this could be an excellent campaign.
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Say10
Posted this review
Pros:
Fun so far I edited my review for texeon since he made me cry
Cons:
texeon still lives with his mom no 4th map (yet) There's no A after the T in Departament
Conclusion:
Im hoping this map rocks when its done. Its off to a good start. You happy now texeon? I do anything for texeon, thats my motto.
This review was posted before the latest release.
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End of results.
Posted this review
Thank you