Reviews for Dead St. 2

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    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      2

      Review

      No working vpk included.

      This review was posted before the latest release.

    • JacobCrow
      JacobCrow

      Posted this review

      2

      Quality over Quantity people

      Ever heard of Action 52? This spree of maps reminds me of it.

      This review was posted before the latest release.

      • what's funny is that's your actual thought on the original campaign! all Huck did was try to fix broken models and textures... ha ha.

        This comment was posted before the latest release.

    • NewmanPostal
      NewmanPostal

      Posted this review

      2

      A stolen mockery

      Hordes everywhere, an affront to the original author's work.

      This review was posted before the latest release.

      • probably jsut how it originally is, or it's butt hurt boycotters trying your so called protection again.

        This comment was posted before the latest release.

    • Pangia
      Pangia

      Posted this review

      10

      Pros:

      Wide, open spaces
      Huge finale area with nice amount of healing items scattered here and there
      Long (can't say how long I played it, though, I'll explain later why)
      Good amount of weapons and health items considering openness of maps - if you'll search good, you shouldn't fail (I played it with Improved Bots on Advanced and didn't have almost none trouble)
      Snipers will love this campaign

      Cons:

      Bots are not taking almost anything
      Invisible walls
      Glitched Crescendo Event with gate - for no reason horde attacked me BEFORE I actually pushed the button (Francis was yelling about kickstarting generator, which also wasn't fitting at all), also somehow Louis got launched couple of feet away behind gate and got killed by Hunter
      Zombies respawning at your face - both when situation is calm and when horde is attacking
      In last saferoom I got katana in weapons cache... horizontally, also somewhere M60 was clipping through cache AND through wall

      Conclusion:

      Thanks to my internet provider and idiotic behavior of Steam game disconnected me with "No Steam logon" communicate at the end of 1st wave in finale despite playing in Single Player...
      Nonetheless, it's my top 1  - definitely it doesn't worth 10/10, but from campaigns I've recently played, this one was the best for me, so I think pulling rate a little isn't anything bad.

      This review was posted before the latest release.

    • Grimm0429
      Grimm0429

      Posted this review

      7

      Pros:

      this map is really fun to play with  lost of people 

      Cons:

      to easy to get lost in the map 

      Conclusion:

      I enjoyed it the second time around more than the first I still got lost. 

      This review was posted before the latest release.

    • Undead Hunter
      Undead Hunter

      Posted this review

      7

      Pros:

      Interesting at beginning and end, mix of streets and rooms to search.
      Supplies were there, but hard to find sometimes.
      Didn't encounter significant bugs or issues.
      Playable, at times fun.

      Cons:

      Too long.
      Texture / streets became reused and dull - except for beginning and end.
      No melee or LFD2 weapons encountered until about mid-way through.  Did not find a magnum till the end.
      Some invisible walls uses as barriers.
      At times directions confusing.

      Conclusion:

      Not sure what to make of this one - playable, didn't find many bugs, but the maps were just too long.
      Maps 2-4 I think became a continuum of street-sewers and reused billboards or other textures.
      Not bad work, things I like about this campaign - it wasn't too hard, just a bit too long and dull in parts.

      This review was posted before the latest release.

    • Janinina
      Janinina

      Posted this review

      7

      Pros:

      -a lot of fun
      -nice idea and well done mapdesign (beside map one)
      -original surivors (I love Zoey but can't stand Rochelle)

      Cons:

      -confusing ways, more hints/arrows would have been nice
      -very long ways
      -you often don't see the end of the map until you run against an invisible "wall"
      -way to little health kits/ammo/weapons or they were on too hidden places
      -we found no single melee on the first two maps
      -one really bad bug: in one room you can't find the way at once and we thought we had to go through holes in the wall that were half covered with mattresses - unfortunately that was NOT the way but a blind ending spot and coming back onto the map was impossible, escaping was only possible on hardcore and by shooting and burning ourselves
      -zombies spawned out of nowhere when entering a room you "cleaned" before from zombies

      Conclusion:

      Although there are a lot of cons I really like this campaign - had a lot of fun while playing!

      This review was posted before the latest release.

    • Mr.Grimm
      Mr.Grimm

      Posted this review

      6

      This review has been hidden because the user has been banned or restricted.

      This review was posted before the latest release.

    • mtlcommando
      mtlcommando

      Posted this review

      3.5

      Pros:

      - Map 3 is surprisingly excellent
      - Car drive-by in map too is merciless at first, but an original touch that add some intractability.

      Cons:

      - Confusion pathways
      - Horrible indoor design, large barren rooms
      -Maps are way too long and repetitive (i.e. boring)
      - Many missing object (such a half a van) and some wall textures that only show up pitch black.
      -Bots will not pick up health packs /ammo/ weapons in the majority of places.
      - Lack of melee weapons in early maps
      - Blocked streets are designed to look like normal open street until you reach a spot were you're blocked by an invisible wall.
      - Zombies spawn and sometimes RE-spawn right in your face, both indoors and outdoors.

      Conclusion:

      Highly mediocre L4D1 campaign that suffers a few extra bugs in its unnecessary transition to L4D2. I would give this a 2.0 were it not for the superior third map which at least gave me some bangs for my bandwith-bucks. 

      This review was posted before the latest release.

End of results.