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Description
The sequel campaign 'Vienna Calling 2' further hunts its tourists (a.k.a. victims/players) through the streets of Vienna. Unfortunately, you don't have the time for sightseeing, as hordes of Viennese zombies want you like a drunkard wants his schnitzel at 4 am after a night of heavy drinking. Armed to the teeth, we all know that running/hiding is not an option: Make your way through festering diplomats, fight for your ride at the 'Wurschtlprater', show 'em who got the ring to rule them all on the 'Ring', crown yourself as the king of carnage in one giant, monarchic massacre, go absolutely apesh*t in the Zoo and get the hell out of here! Vienna is different!
Yeah, yeah, the details are much better than Vienna Calling 1, and there're also many more unique ideas, but I can't really enjoy this... I only liked the design of the second and third maps, while the other maps didn't interest me at all. The overall experience is pretty dull. Nav issues are everywhere as well. But I have to say, even though it's this terrible in my opinion, it's still better than many other campaigns...
This is an improved and fixed version of the permanently removed mod from Yoru, not to be mistaken with re-uploads
Lumi had this version dusting away on their ssd for several months by now, we guess it's time to let it shine
A re-tex...
沉默的钢筋混凝土巨人 (The Silent Concrete Giant)
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特别鸣谢 野鹤穿竹林 提供的技术指导以及群友的地图测试(Special thanks to 野鹤穿竹林 for technical guidance and to group members for map testin...
This one makes a witch show up when someone betrays his/her teammates. So, if you get killed by a teamkiller, a witch or more will avenge your death :D .
List of features available on "witch of justice.txt" cfg file:
1. the_guilt...
Posted this review
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Edited: June 2024