Absolute Zero Complete
Thanks for stickin' with it, folks, she's done.
I will update her with the audio when I get it in and working
and continue to tweak / update the campaign until properly balanced.
To..do.. add survivor callouts?
The Punisher is my latest campaign, I built this in order to get back into hammer world editor. The maps are big and there is little information on where to go, so look around and get lost but have fun and keep your wits about you as you may not be able to see where you are going!!!
Changes made to The Punisher campaign -
Map 1 - The Mine:
Leaving Home - You are leaving home after an unknown outbreak.
Disclaimer: This is the first campaign that i have made, there are two safe rooms that only have med pacs, this is by design
With special thanks to DeepThunder for the help
You find your self taking shelter in an abandoned ware house listening to the sounds of the military fighting in the back ground as they try to push back and control the infected.
Please if you do find a bug or just something out of place let me know so i can fix it.
This is a slightly edited version of A Dam Mission (2012) without voice acting or text boxes. I and many others found the voice and text boxes distracting throughout the campaign. None of them are necessary to understand what to do because of good game instructor instructions and highlighted items. I am of the opinion that removing the voice acting and the floating text boxes changes the campai...
Four survivors were riding the train accident occurred near the white forest, they had to trek across multiple regions of the white forest, and finally reach a radio stations and seek help.
Modify the script and panic event mob size
Chapter 3 panic event will reduce the difficulty
On versus mode Tank spawn position will random
Add more melee weapons.
Fixed some map bug.
On game mode...
This is a simple time of day change for Cold Stream, I did this mostly for personal use but thought I'd release it for anyone else who would be interested in it.
Note: This is it's own campaign and doesn't affect the normal Cold Stream at all.
Four map campaign that takes place in wooded, urban, suburban, and underground areas at night. Originally created for L4D by Draxonfly. Ported to Left 4 Dead 2 by unknown porter.
Only one event apparently doesn't seem function as intended: a short gauntlet in map 2 won't see a horde. Other than that, the only other bug occurs when the characters in map 4 go down to the lowest level in the sewe...
Found a bug where the items on the daytime map are only L4D1 items, however the night version works perfectly. I will fix this with the next update.
This is a port of Safehouse from CS:GO to Left 4 Dead and Left 4 Dead 2. If you find any issues leave a comment below and if you like or dislike the map leave a review/rating.
This map is based off Blood Harvest from Left 4 Dead.
Set in the Victorian Saltwell Park (a real park in Gateshead, UK), survivors need to navigate through it and reach the safety of the rescue vehicle. The park has been used by the military as a secure evacuation centre before being overrun by the zombie horde.
There are two hidden gnome chompskis on maps 1 and 2 and three on maps 3 and 4. Find and shoot each one for easter eggs, rewards or puni...
In a desolate and zombie infested world you and your group try to find some refuge. Your last hope may be an abandoned train station on the other side of town.
Thanks for Juxtapox for give me permission to port it to L4D2, my friend Caio for poster and The Real Ellis for idea.
You start on the city skyline and you fight your way through hundreds of zombies to a station that may or may not have the rescue you seek. It is not that far away, but you have to go thru mountains, valleys, caves,the mall, and thru a huge forest.
When you finally arrive at the rescue point, you'll soon realize that no one is safe from the zombies! Even the military has been obliterated. So y...
No Mercy APOCALYPSE 2, Blood Harv APOCALYPSE 2, Blood Woods APOCALYPSE 2, Crash Course APOCALYPSE 2, Death Toll APOCALYPSE 2.
You can leave all these maps checked off and enabled in your addons list within the main menu to the game. Also,these 5 maps will auto update because they are workshop maps, and they work perfectly on modded servers = Every campaign's map has a string_table.dct file i...
THE FINAL STAND||
Having heard rumor of abandoned anti-personnel weapons, the survivors took a little road trip up into Trayarc Pinewood Park. Unabated, they managed to reach an abandoned mini-depot where the weapons were located, deactivated. However, before they could make it out with the M134 Auto-Turrets, the moans of a massive army of the dead reached their ears. Trapped a...
No Ware Is safe is going to be a story You start out in a little vilage and need to get to milatery safezone tho the route will not be so easy.
Chapter 1 Will not be getting any up dates as I'm happy with the way the map works and yes I know its a fast one so treat it as a worm up to chapter 2 and the flow on chapters .