XM177 with or without scope (for M16)
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Colt Model 610 (XM177 or GAU-5/A) with or without a Colt 3x20 scope, made from merging together the "M16" and "Commando" models from Call of Duty: Black Ops. Replaces the "M-16 Assault Rifle" on seven different animation sets. One of my first compiles. I got an amiable permission from most authors to borrow their animations, and I'll be damned if I didn't try to ask. The model's missing faces are restored, but it still uses $nocull just in case there are still visible leaks. I have also improved smoothing, and the normal maps and phong should be better now. Complaints, suggestions, and applications are welcome, as is constructive criticism. Credits: Models/textures: Treyarch (distributed by Activision) Animations: 1. Valve (default) 2. Lt. Rocky (L4D1 ported) 3. arby26 (original compile by him as well) 4. Inter (original compile by Unknown) 5. HyperMetal (original compile by Unknown) 6. Krycek (original compile by him as well) 7. trigger_hurt (original compile by him as well) De-re-compile: Alex_D Sounds: NONE, pick any of your choosing An unscoped version on trigger_hurt's anims is also available at my Steam Workshop. Copyright 2019 Alex_D. This item is not authorized for posting on Steam (or anywhere else, unless fully credited), except under the Steam account named Alex_D_Vasilkov.
11/21/17 ======== * Redone normal maps and reworked phong parameters * Fixed the handguard smoothing * Plastic parts now use a separate darker texture
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