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TRS's last Left4Dead campaign that was never finished, now completed to a more finished state by DGB. Dam It stitches Dead Air and Blood Harvest together. The C130 makes an emergency landing at a small rural airport and the survivors need to find a new way to the safe zone. Added Damit Survival maps Highrise & Coal Freighter This mod can be found on the Steam Workshop. I placed a copy here as the creator to stop other posts. Changes/Fixes (in general, numerous minor changes and fixes) See Changelog Finale Note: This finale is about moving to the switch at the opposite end of the dam. Not killing X number of zombies. If you stay at the start you will die. When you hit that last switch you can get to the escape area. In version 1.2 I’ve changed the spawn structure to keep players who stay at the beginning to prevent them from being overwhelmed by an endless hoard. Waves will still come from behind. A total of 3. One set off at start (this is on a delay to get time to kill or kite first Tank), two is set off midway on the dam, third and last is set off by escape switch. But if you still stay at the beginning for way too long and do not make it to the escape area the Finale will break in to unlimited waves and spawns like all L4D campaigns.
10/11/21 ======== Build 2.12 Fixed missing stringtabledictionary in files
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Version 2.12 Complete