This is a port of the missing Last Stand Survival map from Left 4 Dead.
Also includes a version set in the day.
First original port created Dec 20, 2017 from the workshop.
Last updated Jul 3, 2019.
Permission for redistribution granted by "Jake".
The path through these forgotten mists is dangerous, and the destination is unclear. And sometimes it even seems like this old forgotten place is itself, alive..
(NOTE: This is a beta campaign that is still being worked on. It contains 6 maps that are in a semi-finished state. They are fully functional but details and dynamic options may be missing.)
- Map 'Holly Road' added
(All maps are renamed so there is no conflict with any other campaign version) - In this 5 map campaign created by "2009" we find our survivors working their way through a French town looking for an escape. Eventually they make their way to a park for a helicopter rescue. I've always liked this campaign, and it played ok, but had lots of annoying little things wrong with it. After abo...
Unfortunately, the plane crashed out of control due to the infection of the pilot. And the survivors had to drive to the evacuation station. What's worse, the road was blocked by CEDA and they had to get off the car and go on to explore the haze.
The technician and nav builder (MinecraftBadPig03)
①Designed the I/O system.
②Created navigation meches.
③Optimized the skybox...
The survivors have a rescue boat waiting but circumstances demand they head there on foot. Sure, the path takes them through an abandonded summer camp but that shouldn't be too bad..right? Fight the hordes as you experience this highly detailed and organic exterior map with tons of fun secrets to find.
Single level Campaign featuring custom materials and texture swaps for weapons and props.
This is a simple time of day change for Cold Stream, I did this mostly for personal use but thought I'd release it for anyone else who would be interested in it.
Note: This is it's own campaign and doesn't affect the normal Cold Stream at all.
Left 4 Duluth 2017 created By Chinbeard Productions, Dave Marcaccini, Joe Conaway
all the maps I uploaded were abandoned after Huck left gamemaps and all credit was put on the maps I uploaded them so we dont lost those maps
Added stringtable to map 5.
"Better not be any goddamn instant mud people, just add water." - Coach
A 5 chapter campaign with a fuctional finale that I have been working on every now and then for a year. Spoilers arent my thing, so heres the description of the campaign. Along with a couple of screenshots.
"Deep down in Louisiana, with a squall line on the horizon, trek your way...
TRS's last Left4Dead campaign that was never finished, now completed to a more finished state by DGB. Dam It stitches Dead Air and Blood Harvest together.
The C130 makes an emergency landing at a small rural airport and the survivors need to find a new way to the safe zone.
This mod can be found on the Steam Workshop.
I placed a copy here as the creator to stop other posts.
Part 2 NEEDED TOO.
Make sure "PART 1 of 2" and "PART 2 of 2" are together inside ADDONS folder to be abble play this ok.
If you like this campaign, support me on Patreon (JonatanFoto), i will be honored, and i would spend more time developing custom games for my Patrons!!
I've been working on this campaign for ...
Our four survivors are dropped off via helicopter in the mountainous wonderland, known as "Riverside Park", tasked with the duty of finding gas so their helicopter can refuel. This beautiful and large forest was once home to park rangers, nature enthusiasts and friendly visitors, but now they're roaming with infected.
Set in the Victorian Saltwell Park (a real park in Gateshead, UK), survivors need to navigate through it and reach the safety of the rescue vehicle. The park has been used by the military as a secure evacuation centre before being overrun by the zombie horde.
There are two hidden gnome chompskis on map 1, one on map 2 and three on both maps 3 and 4. Find and shoot each one for easter eggs, rew...
Running On Empty is a survival map that aims to recreate the original L4D1 atmosphere.
"The survivors find themselves stranded on a back road in rural Pennsylvania. Running low on fuel and hope, they search through an abandoned gas station for any signs of life."
THIS CAMPAIGN WILL NO LONGER BE RECEIVING UPDATES. IT WILL REMAIN THIS WAY AS-IS FOR THE REST OF ETERNITY.
Why, you ask?
When I first got into mapping, I... well, you don't care. This is very noobish work and as much as I'd like to see it finished, I want to move on from it to work on better, original content. Thanks for understanding.
The Parish Beta: Waterfront is a L4D2 campaign that rest...
The map shall not be reproduced without the consent of the author!!!!!!!!!!!!!!
This is the fourth part of the entertainment map hehe
A total of 10 off, do not look at the level of short, but tank will be like a bee to you, playing with friends is very good......
The Punisher is my latest campaign, I built this in order to get back into hammer world editor. The maps are big and there is little information on where to go, so look around and get lost but have fun and keep your wits about you as you may not be able to see where you are going!!!
Changes made to The Punisher campaign -
Map 1 - The Mine:
Leaving Home - You are leaving home after an unknown outbreak.
Disclaimer: This is the first campaign that i have made, there are two safe rooms that only have med pacs, this is by design
With special thanks to DeepThunder for the help