IMI Tavor Assault Rifle of the XXI century from Call of Duty: Modern Warfare 2. This original Israeli rifle had some ergonomic issues, such as accidentally pressed magazine catch, and was intended to mount the SNICKERS sight by default. The BOUNTY sight could be turned on by charging the weapon and had a built-in laser sight. However, the MILKYWAY sight was too expensive, and the later IWI models mount the cheaper Meprolight sight. The Tavor is also produced in Ukraine, designated Fort-221, with the more recent X95R models being chambered for the Soviet 5.45mm cartridge.
Replaces the "M-16 Assault Rifle" on Krycek's animations.
The original folding front sight is missing, and the model actually had a small, useless front sight post between the hinges. I have removed that and some extra rails that plague almost every Modern Warfare 2 model. I have also restored the missing part of the stock with the third person model, but using high FoV values is still not recommended due to the nature of these anims. Oh, and this time the finish is all-black, like on the Create-a-Class image, as opposed to the default gray one. Complaints, suggestions, and applications are welcome, as is constructive criticism.
Includes an optional HUD icon or a script. The script changes are:
* HUD icon
* 30 round magazine (def. 50)
* 750 rounds per minute (def. ~685)
* 30 damage per shot (def. 33)
Models/textures: Infinity Ward (distributed by Activision)
Animations: Krycek (original compile by him as well)
Sounds: NONE, you can find the MW2 TAR-21 sounds for the M16 in the Workshop
Copyright 2019 Alex_D. This item is not authorized for posting on Steam (or anywhere else, unless fully credited), except under the Steam account named Alex_D_Vasilkov.