Left 4 Dead 2
Left 4 Dead 2 is a single-player and multiplayer co-operative survival horror FPS game.
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Concept art MP5 (for Uzi) Left 4 Dead 2
HK MP5A4/MP5A5 with a RAS, PDW stock, and an Aimpoint sight from Combat Arms. Essentially a miniaturized G3, the MP5 is one of the most popular submachine guns. It is highly customizable, and skilled armorers can "stretch" or "reverse stretch" the receiver in order to create an MP5/MP5K hybrid. This particular model appears to be fitted with a Choate PDW-style stock for a normal receiver.

Replaces the "Submachine Gun" on Krycek's animations. Has an optional HUD icon or script.

The script changes are:
* HUD icon
* 30 round capacity (def. 50)
* 800 rounds per minute (def. 960)
* 24 damage per shot (def. 20)

This was a pain to extract, and it still has some texture issues, but here it is. The "MP5 RAS" model was the closest fit I could find for this project, the other considerations were the CS:GO beta model and the MW3 model. This one has the required rail system with covers, Navy trigger group (except it's actually the newer one with the burst-fire capability), folding PDW stock, Aimpoint sight (Combat Arms has it mounted on the MP5SD6), and a (textured) flash hider. At the last moment I applied a few fixes to the Aimpoint texture, including its logo. Complaints, suggestions, and applications are welcome, as is constructive criticism.

Credits:
Models/textures: Doobic Studios (published by Nexon)
Animations: Krycek (original compile by him as well)
Compile: Alex_D_Vasilkov
Sounds: NONE, pick any of your choosing

Copyright 2019 Alex_D. This item is not authorized for posting on Steam (or anywhere else, unless fully credited), except under the Steam account named Alex_D_Vasilkov.
View Changelog (v1.1 Complete)
Updated: 10/19/18   •   Views: 14,773  •  concept_art_mp5.zip (859KB)