Reviews for Haunting Grounds: Sawrunner

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    • yhxp84215
      yhxp84215

      Posted this review

      10

      Pretty horrible map

      Man, this is one of the most horrible maps I've played.
      Will you plan to make more horrible maps?
      • Why yes... I do plan on making more "horrible" maps as you state... 
        And while you are at it, here is my heart... please stab it some more...
    • jerwinpogi
      jerwinpogi

      Posted this review

      8

      Didn't saw the wall with a mouth?? BUT still mazing map

      feels like theres something to be removed and to be added too
      • ohh could terrifying to fight a wall that eats all of you
      • The wall of death was an early build of the next boss... Never released and still somewhat in the works...
    • THE Uenz

      Posted this review

      4

      Something else....

      Pros:
      - Some fun map besides the usual zombie killing
      - BOSS FIGHT!
      - Plenty of stuff to keep you alive during the fight
      - Actually some decent idea.....
      
      Cons:
      - ...That isn't working
      - Bots are rather useless
      - Unsure what to do since the game instructor hangs itself up sometimes.
      
      Conclusion:
      I am aware that their had been claims that this map won't work on certain servers, though to some rather complex scripting. However, for me, this is no excuse. Left 4 Dead 2 isn't meant to work on modding the gameplay in such ways, and same goes for its servers. At least this map shows how it can be done halfways.  
      I actually like the idea and with some friends it is quite fun evading the sawblades and stuff. But when the script stops working at the masks the fun is over and you find yourself in an endless loop of evading sawblades. That only is though if "it's the servers fault" (yea right....).
      Anyways, even if it works like it supposed to I wouldn't say that it's something I'd like to play again and again. Playing through it once basically is enough and after that you've seen literally everything.
      
      2 out of 5 for the idea and the effort scripting it that way, even though it might not work.
      • I played through this on my dedicated Linux server w/Sourcemod and several plugins & mods and we had no troubles.
      • It must be a conflict with Sourcemod somehow...
        I'll have to experiment a bit to see if I can't find a solution... And if nothing else, I can always initiate plan B... and change how the second phase works...
      • It stays below ground?... Now that is definitely a problem... :|
        
        If you play solo offline... Does this still happen?... (Need to eliminate some possibilities...)
      • The Masks simply don't appear, they stay below the ground (you can noclip through the floor and then you be able to see and shoot them).
        Maybe make them look at the survivors everytime isn't even necessary. Place them in the 4 corners of the maps edge and just let them look on the actual map. I wouldn't actually bother that much if it's working better then.
      • And if you have any "suggestions" on how to fix the giant mask or what to replace it with... I am always open to suggestions an ideas...
      • Maybe some specifics on "Why" it isn't working?...
        Simply saying that "It isn't working" give me absolutely nothing to work with...
        
        And yes... it is the "mostly" server's fault...
        The script is looking for a player and their x,y,z position... There is nothing to lock onto "specific" survivors, it just chooses one at random (I think it goes for the closest at the time)... but so long as they were alive at the time of the mask coming up... it will look at one  player till it is destroyed, and spawns again...
        
        The problem is when a server is modded... something like eight survivors for example... I am not sure what the exact issue is... but most servers that run something like this, the copies of a survivor still count as the original survivor... So when the mask suddenly has two different sets of coordinates for the same survivor... it does not know what to do...
        
        If you play on a standard server, or a local server... THIS particular thing will never happen... but I am aware that it will look at a dead body if the survivor died after being the "chosen" target... It is on my list of things to change... Along finding a way to have the saws ignore incapped people...
        
        I will either scrap the idea of it "looking" at you... or create a fail-safe to reset the mask after a length of time...
        
        
        I am sorry that your experience was not the most grant of things... but please... I need specifics if I am to fix it...
    • SDAyrton
      SDAyrton

      Posted this review

      10
      This map is insane!!
    • BuckingHamBurger
      BuckingHamBurger

      Posted this review

      10

      Good Maps Again

      Pros-
      -Good maps
      -Scary Music at the Starting
      Cons-
      -The Music makes me Eiry [not a problem]
      -The music is not to scary in SawRunning [not a problem]

      This review was posted before the latest release.

    • dguitarhero
      dguitarhero

      Posted this review

      10

      nice map

      it's fun, different, and has atmosphere. Keep it up insane3004

      This review was posted before the latest release.

    • PneuroZcientificTacticz
      PneuroZcientificTacticz

      Posted this review

      10

      Good Maps

      Pros-
      -Good maps 
      -Really Scary
      -It's Hard but Enjoyable
      -Good Survival no Zombies
      Pros-
      Nothing in my Gameplay there's no Bug up there

      This review was posted before the latest release.

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