Reviews for The Mortuary New Version 2017 Port l4d1

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    • CreamTheHorse
      CreamTheHorse

      Posted this review

      9

      Unprofesional Review

      800 to 2000 zombies, 20 to 50 minutes, Gameplay 8.2/10, Levels 8/10, Supplies 9.3/10, Challenge 7/10, Overall 8.7/10. I know its unfinished, it has potential, enjoyable, bot sometime cant find the pathing, zombies sometime running in circle, rescue radio need to be more obvious (i had problem finding it).
    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      10

      Review

      Pretty much a perfect campaign, only issue being you can get killed during the credits sequence if you don't quit out fast enough lol. Classic zombie killin' fun, great campaign!
    • under_dog
      under_dog

      Posted this review

      10

      Playable

      This map worked for me from start to finish.
      No issues.
      
      This is a great map. 
      
      Though I do prefer L4D2 bots.

      This review was posted before the latest release.

    • kurochama
      kurochama

      Posted this review

      10

      Good to play

      It's a good campaign to play.I only found minor problems during play, & those problems didn't affect my play so far. Like, on map 1, there's kind of vertex error that filled up my console with error notifications. it said about "poodle", probably a missing texture in the beginning of map 1. Other than that, on the credits screen, somehow I saw "Dead Air" instead of "The Mortuary".
      .
      Other than those minor problems, the rest are fine. Bot navigation is fine from the beginning to the finale. The directions & highlights are also clear. The finale doesn't have a highlight about where the rescue location should be, but I think it's no problem, because players can find it if they explore carefully. Actually I have a suggestion about the finale. I think it would be better to lock the path to the rescue location first during the finale event, at least until the rescue notification pops up, to give more challenge. That room is sure a nice place to camp, at least until the tank comes, because it's really a closed room with only one way out, very strategic place to wait for zombies, with only one disadvantage, no supplies (but this can still be solved by "juggling weapons". I often do this when I carry a different weapon from those available in the finale area). Actually there are also other strategic rooms to camp other than in rescue location, but that rescue location room is the best one, I think.
      .
      In overalls, it's a good campaign to play with bots or friends. Thanks for porting this to L4D2.

      This review was posted before the latest release.

    • AmazingNep02
      AmazingNep02

      Posted this review

      8

      Fun Explorable Campaign and No Huge Gamebreaking glitches

      This was a really fun campaign, only issue i had was at the start, i floated in the elevator and died  when i tried moving(having ur own server and respawning fixed that) but beside that, everything else was balanced, loot was fun to find and finale was fun, only improvement id say, in a more ,"makes sense" way, is to have a Physical armoured tank break the wall in the back of the rescue area and u all get in(the blood harvest apc would do that), Definitely recommend to play this

      This review was posted before the latest release.

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