Reviews for 10,000 FEET UNDER

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    • EshmawyMan
      EshmawyMan

      Posted this review

      6

      I believe it would be a great campaign

      The first level looked great i loved it's brightness and lighting. Yes, zombies just attacked once we got off plane and it's something unique, but they got through the helicopter like it doesn't exist there which needed to be fixed. The level length was fine as first level. Bots didn't follow me upstairs to those rooms or cabinets up there that we can also find in Death Toll 3rd level by the railways and that we can find here on screenshot no.2 which needed to be fixed too. Enough space to fight zombies especially tank. Some Special Infected got stuck but these all things could be fixed in case you kept working on it..  3 Stars for it's incomplete and for those bugs encountered on that level..Thanks anyway for your time.
    • Mz Cookies
      Mz Cookies

      Posted this review

      6

      Not a bad map, just unfinished

      PROS
      - Large map
      - Lots of places to explore
      - Throwables
      
      CONS
      - Limited guns until end
      - Invisible stuff blocking you constantly
      
      OVERALL
      Not necessarily a bad map, just unpolished.. not much to it
    • mahjones
      mahjones

      Posted this review

      2

      Incomplete

      There is nothing to say; a shame....
    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      2

      Review

      Awful campaign. Terrible navmesh in some areas, bots getting stuck on railings, behind fences, awful. Way too short, needs to be longer. Random wooden barricade in the way, making it impossible to progress. Bots also don't pick up anything. Terrible campaign. Not worth playing.
    • Murray
      Murray

      Posted this review

      4.9

      Pros:

      Not many navigation problems.

      Cons:

      Infected attacking the start-position although the match hasn't begun.
      
      No startweapons.
      
      Many of the lights are unnaturally yellow.
      
      Other lights are not turned on, but still emit light.
      
      The alarmed car should be easier to spot. The challenge is to avoid shooting the car, not to detect it.
      
      Some of the cars don't have any insides (steering-wheel and such).
      
      Many of the large areas only exist outside of the main-way, try to work them into the map.
      
      Instead of locking the doors, barricade them. It's annoying to have to run up to each door and check if it's locked or not. Especially when it's doors which normally are destroyable.

      Conclusion:

      I reckon I will see if it become a better map when it's done.
    • jumbo

      Posted this review

      8

      Pros:

      Nice layout
      Big map

      Cons:

      Not enough zombies to fill the space

      Conclusion:

      I reckon it'll be a good map to play when its all done

      This review was posted before the latest release.

End of results.