Reviews for 10,000 FEET UNDER
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Mz Cookies
Posted this review
Not a bad map, just unfinished
PROS - Large map - Lots of places to explore - Throwables CONS - Limited guns until end - Invisible stuff blocking you constantly OVERALL Not necessarily a bad map, just unpolished.. not much to it
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ErrorUnknownGT
Posted this review
Review
Awful campaign. Terrible navmesh in some areas, bots getting stuck on railings, behind fences, awful. Way too short, needs to be longer. Random wooden barricade in the way, making it impossible to progress. Bots also don't pick up anything. Terrible campaign. Not worth playing.
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Murray
Posted this review
Pros:
Not many navigation problems.
Cons:
Infected attacking the start-position although the match hasn't begun. No startweapons. Many of the lights are unnaturally yellow. Other lights are not turned on, but still emit light. The alarmed car should be easier to spot. The challenge is to avoid shooting the car, not to detect it. Some of the cars don't have any insides (steering-wheel and such). Many of the large areas only exist outside of the main-way, try to work them into the map. Instead of locking the doors, barricade them. It's annoying to have to run up to each door and check if it's locked or not. Especially when it's doors which normally are destroyable.
Conclusion:
I reckon I will see if it become a better map when it's done.
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End of results.
Posted this review
I believe it would be a great campaign