Reviews for Part1:Spurned

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    • kurochama
      kurochama

      Posted this review

      7

      Good, but no glow on most items makes it hard to find

      It's a short but good campaign about finding items. Bot navigation is good in overalls, except at areas with long ladders & rope. As for supplies, they're provided late after survivors reach a house with a radio (so, it's better to go there first before trying to open certain train door.
      
      The main problem, as mentioned on the title, is the glow on most objects/ items. Most of them have no glow. In my 1st play, I had to give up because I couldn't find them in normal ways. I only found them in my 2nd play by pressing E on any items/ object out of frustration :D . So, if the glow is added on them, I'm sure that even without the author's hints on the map description, players will be able to finish this campaign without problem.
      
      As for the smaller problems, they're the scavenge event that has no gascan counter, & the barrel for scavenge that can be shot even before pouring the gascans. There's also no horde bug when exploring too long (as far as I remember, the last horde only comes after using howitzer).
      
      Well in short, if you play this campaign & have no idea where to find the items, look for corpses & press E on any items/ objects that you suspect.

      Edited: 5 months ago

    • ding
      ding

      Posted this review

      10

      Good map.

      Very good map. l4d2 needs more puzzle maps like this. 
      
      Some small problems:
      -the big doors with the rusted lock aren't interactable. 
      -some item behind a white van had "pille here" texture.
      - the wooden barricade from the trailer got destroyed instantly after picking up the tools from the small closet.
      - a few nav problems when going into the underground area and climbing up the big ladders
      - 1 gascan had a different model than the other 7 and I think if you shoot it by mistake it won't respawn

      This review was posted before the latest release.

    • DHenk
      DHenk

      Posted this review

      10

      Nice Puzzle Map

      If you don't like figuring out puzzles and events to complete a amp then this map is probably not for you. 
      However I like the challenge of solving these.
      
      I played it Solo so I could periodically stop the game and keep notes. It took me a few tries to complete it. Twice I fell and died climbing down into the underground area. I guess the cable was slippery <G>. Bot navigation was overall good. They also fell a few times. There are a few Defib units so it's not the end of play as I just healed them. Plenty of First Aid Kits that will get you through.
      So basically it's a find an object and use it to continue on. Complete all the tasks and it'll start the escape sequence.
      The only small things I wish happened was when you find an item some are not clear (graphic) what they are. For example what on most maps is a typical ammo box in this game it's the Howitzer Shell. The Barrel even while filling says you need 8 more. When I restarted I lined up the gas cans to make sure I had all 8. So I'd suggest the usual "You found a <insert item>"  and also count down the barrel as you fill it. 
      Drawing out a map and keeping notes helped a lot. I kept adding to it as I restarted the map. My final map had everything laid out in steps.
      
      Thanks for making this!
      Dave

      This review was posted before the latest release.

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