Reviews for Perfect Hideout 2

Write Review
    • luubinh109
      luubinh109

      Posted this review

      9

      Review

      Nice campaign, i finished without a problem
    • Left4Def
      Left4Def

      Posted this review

      2

      escape ?

      where is it at finale ?
    • Omega_Weapon
      Omega_Weapon

      Posted this review

      10

      Underrated good campaign,but finale may bug out

      Very nice campa with enough supplies.I like that firing range part.Was cool to shot at targets.The only problem is finale.
      When button was started,got first horde and after that nothing.Used commands to finish map.Well it's worth giving this campa
      a go.Nothing there is overkill+nice events.Cheers !!
    • Emersonrick
      Emersonrick

      Posted this review

      2

      Bug

      There is an error in this campaign that prevents it from starting.
      When it is at approximately 80% loaded, the game closes and the following message appears: "ED_Alloc: no free edicts"
      I got a print of the message
      Print: https://image.prntscr.com/image/d-ZZkGKhTsqtd8SgMqLNDw.png
      To make sure it is not conflict problem with other mods, I removed all, I rebooted Steam and the game, but the error persists.
      Could you help me figure out what's wrong?
      Thanks.
    • FreeCell
      FreeCell

      Posted this review

      10

      Underrated Very Fun Campaign

      PROS : Intro
               Good map concept
               Many items and weapons
               Many ways  
               Decent textures and layouts
               Trap
               Very fun play
               Great bots navigation
               Interesting and unique rescue hideout
               No bug
      
      CONS : Too easy
                Special hordes bit glitches some areas( stairs, wall)
    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      10

      Review

      Perfect campaign. great map design. No botnav errors. No glitches/bugs. Great work.
    • ****7_****
      ****7_****

      Posted this review

      8

      Pros:

      Nice layout
      Changing atmospheres is gradual and makes sense.
      Events are well done
      Exploring generally rewards you with supplies- makes it less frustrating when you take a wrong path.

      Cons:

      A little undersupplied- no bile, Tier 2 weapons not in later saferooms, finale doesn't have many supplies.
      No dialogue indicating where to go
      Map 1 event doesn't explain what that button does- i'm not sure if I even needed to press it to continue.
      Tram should start a horde

      Conclusion:

      Well done campaign, though not terribly challenging. Atmosphere is nice, and changes with each level, managing to tell a story despite a lack of dialogue. Got the original L4D feel down perfectly.
    • jn31
      jn31

      Posted this review

      10

      Pros:

      fun

      Cons:

      too easy

      Conclusion:

      nice map! i like it!
    • AmpliDUDE
      AmpliDUDE

      Posted this review

      8

      Pros:

      + Very special feeling.
      + Creative content guaranteed.
      + Ported this campaign to L4D2.
      + Very nice details.
      + Classic L4D1 feeling came back.
      + Nice map layouts.
      + Good spread of supplies.
      + Good balance between horde and tank events.
      + Train transportation was well done.
      + The way this campaign was built up is great aswell.
      + Grenade launcher offered.

      Cons:

      - Elevator in the third maps had bugs.
      - Finale was a bit too hard because of too less equipment.
      - Not enough supplies, medkits and defibs in the finale.
      - Areas were sometimes too small to pass them.
      - No dialougues during the campaign, only intro.
      - No L4D1 survivors (wont charge that don't worry)
      - Tier 1 weapons in the third map instead of tier 2.
      - Finale needs more ammo piles and weapons aswell.
      - Side rooms in the finale were ways too huge.

      Conclusion:

      Yes, quite pleasant. Actually just like the L4D version, well done on the whole!
    • Mz Cookies
      Mz Cookies

      Posted this review

      8

      Pros:

      - Perfect difficulty
      - Clear directions!
      - Alternative path to the tram (if you get left behind like me)
      - Rescue has relevance with the title
      - Decent sized maps
      - Tram
      
      

      Cons:

      - Only dialogue is at the intro
      - Finale was quite big so it needed more supplies
      - Tram can start before everyone is aboard
      - Not many memorable things to make me want to replay it

      Conclusion:

      An easy campaign with clear directions. Fun to play once but nothing was very remarkable about it, although it has no major issues. 
    • RainingMetal
      RainingMetal

      Posted this review

      7.3

      Pros:

      -Survivor dialogue at intro.
      -New environments and ideas.
      -Extra ways of transportation.
      -No severe Bot navigation penalties.
      -Health supplies sufficient.

      Cons:

      -Areas can be a bit too tight; Chargers and Spitters will have a field day!
      -No scripted dialogue elsewhere in the campaign.
      -There should be text notes in addition to glowing objects to indicate what they do. Of note is the tram, when I got left behind, not knowing what the switch in it does (I happened to explore outside the tram when it started moving).
      -Too many Superweapons.
      -Tier 2 Weapons should wait until Map 2.
      -Bots will not follow into the Elevator in Map 2; this is compromised by having an alternative route through a precarious ladder in the shaft.
      -There should be Tier 2 Weapons at the start of Map 3, instead of Tier 1 Weapons.
      -Could use more Ammo or Guns spread out in Map 3.
      -Map 3's tram should only start when everybody is inside. Have the tram model close the doors once everybody is aboard.
      -Finale arena is insanely large; try cutting down some of the side rooms to make them smaller.

      Conclusion:

      An ordinary campaign that makes attempts at innovation (they work, but could use some polishing).
    • Silver1138
      Silver1138

      Posted this review

      8.2

      Pros:

      -expansive
      -challenging
      -clever idea
      

      Cons:

      -slightly too open in some areas
      -somewhat blocky design
      -Dark, for lack of a better word, is good

      Conclusion:

      At first glance the campaign seems a little unpolished but once played through it becomes clear that I lot of work and creativity went into the design of this map. The whole thing greatly reminds me of the book, The Compound, by S.A. Bodeen, a post apocalyptic underground chamber that ends up being not as safe as one would assume. Throughout the map, buildings and other areas seem fairly simple in design but not terribly so and still make for overall fun gameplay. 
      One major problem is how incredibly dark and it can be through some hallways...even the flashlight wasn't much help with what lay ahead of the player. It had a good enough challenge regardless of playing with bots all the way through and save for some really open areas the whole thing plays wonderfully. Definitely a map I recommend for people to at least try once! Kudos and keep up the great work!
    • Buggzor
      Buggzor

      Posted this review

      8.5

      Pros:

      Clean looking campaign
      A good l4d feel
      Nice areas to explore
      

      Cons:

      Finale on the very easy side
      Slightly too much supplies

      Conclusion:

      A great campaign up till the finale. If the finale had more movement around the area involved this campaign would be great, as it is now it is only great with a ok ending.
    • -=IRON=-
      -=IRON=-

      Posted this review

      8.5

      Pros:

      Lots of areas to explore - didn't feel confined
      L4D1 "feel"
      well planned layout

      Cons:

      Lack of detail- felt empty
      Finale was a bit easy
      Lots of easily found supplies

      Conclusion:

      It's not often you come across a map and say "oooh, this is gonna be good" ... Perfect Hideout 2 is one of those maps... IF a bit more detail is added. As-is the maps feel unfinished but expansive giving the over all impression that it's very empty. All the major elements are there to make an interesting and playable game but not enough to allow for the emmersion a top-notch map generates. Add some props, a bit more "life" to certain areas,  maybe a dynamic path and hide some of the supplies to encourage exploring all those areas easily by-passed and you're almost there. 
      
      The finale was a bit easy but i didn't really feel cheated. The lack of detail and the lack of an ending challenge just says, to me, a bit more work is needed before this one can be called "done".
      
      Thanks guys, really awesome map. Can't wait to see it completed!
    • Partsman[PA]
      Partsman[PA]

      Posted this review

      9

      Pros:

      Easy to navigate 
      Lots to explore
      Plenty of supplies
      Nice sounds
      Balanced panic events and tanks

      Cons:

      Finale was a bit too easy

      Conclusion:

      I really liked this map. Fun and easy to go through without getting crazy lost. 
      Need to beef up the finale.
    • Marcusyaho
      Marcusyaho

      Posted this review

      8.7

      Pros:

      Easy to find
      Many infected spawn areas
      Good layout
      Elevators and train
      Many paths & rooms
      Ambient sounds
      Panic events

      Cons:

      Design is a bit boring
      Too much supplies
      Too many grenade lauchers
      Finale was a bit lame

      Conclusion:

      Your design is a bit boring. Every map have the same texture more or less. At least map 2-4.
      I know its an underground but its boring.
      
      I played on advanced. Dude, I found a new aidkits or pills every 20 sec! Only time I was without something was at the tanks events.
      
      3-4 grenade lauchers is too much. I love that weapon but, one is enough
      
      The finale was hard with bots. I found one good camping spots but it was a long way to walk after second tank died so we hardly made it. Also, the outro was not the best.
      
      
      While playing this campaign, I get a feeling I'm actully in an reall underground facility. Nice maded!
      
      
      PS: Fun if you could add sounds while sitting in the train like: "Now arriving at the ....." :P

End of results.