During the day, it's a place of joy. But you aren't here during the day.
There are no jump scares in this map.
Version 1: Released (no longer available)
Version 2: Released (current)
Version 3: Unreleased (cancelled)
Content was built with official L4D2, which means no custom models, scripts, sounds and textures were ported. It was also just the inside of the building.
-Custom time system
-Miscellaneous functions from FNAF1
-Ungodly amount of entity outputs/inputs
-Vscripts (chatbox messages, custom horde scripts, etc.)
-Extra rooms (enough to keep the originality of the FNAF1 pizzeria.)
Version 3 (Final; Cancelled):
WARNING - Spoilers:
-Flawless mechanics (yes)
-Usage relay mechanic, working
-Improved bot behavior, situation dependent
-Reworked phone guy dialogue
-New loading poster
-Individual 'power remaining' integers
-Hand drawn posters
-FNaF themed goodie bag
-Scavenge support, maybe
This update was nearly completed, but has been cancelled due to reasons I won't bother getting into because no one reads the description.
3D Mapping & Map Design
Bug Finding & Quality Assurance
Deep Thunder, Lovely Zombie X, Neoflame, Roflmahwafflz, Unicorn
Custom models & Misc. Map contributions
Lovely Zombie X, Splinks, Tricky, Vivvy
Mapping Q&A & Scripting assistance
Rectus, AlwaysToast, Valve Wiki
Five Nights At Freddy's