This is another all L4D1 port for your enjoyment. No reason to let all the nice hard work that these folks put into these campaigns go to waste. This campaign is comprised of Breakline-drunkugly / Away From Reality_part1-jacktheripper / A Little Urban Problem-Trase / Uptown Ghoul-IshootRubberBullets / Hope No More L4DMD Kevin Horvath / and Dead Zepplin-Goliath. Our story starts with our explor...
Destination: Survival mode
2 map from tv series The Walking Dead
For more information go to steam workshop /left 4 dead 2
In the absence of sounds in the jukebox should type in console (~): snd_rebuildaudiocache
Parks and Recreation in the dreamworld nightmare of Ron "Effing" Swanson! Missing stringtable files in last two maps = FIXED. Took out tier 1 weapons and replaced with tier 2 in last two maps. Added laser sights to all maps. Recreated sound.cache so all sounds work. Sorry, been binge watching Parks & Rec again, need MORE RON BABY!! Version 2.0. Link in map is to workshop, so insta...
This is a full fledged campaign modeled after the original L4D campaigns. Some liberties were taken expanding Black Mesa East to fit the pacing of first levels. As much of Ravenholm was retained as possible, though various changes were made to better fit the game play of L4D and assist with bot navigation. There's been a few other ports of this already, but it was started long before L4D even h...
The Parish Beta: Waterfront is a L4D2 campaign that restores the hidden and graphically broken "c5m1_waterfront_sndscape" map to its original and playable condition, along with four other rebuilt and beta-inspired maps. "c5m1_waterfront_sndscape" appeared to be a test map showing off its soundscapes. It was planned to start in early morning, and end in the afternoon.
SORRY FOR FIX TO NOT SHOWING IN ADDONS TAKING SO LONG. This one had the escape vehicle invisible. Also added a few shortcuts via entity props in maps 1,3, 4, and 5. Removed unused sound files. Fixed that invisible escape vehicle and added sound to it as well. Fixed version number in mission file. This map will work with 2.1 if you direct connect.
Left 4 Dead 1 campaign that takes you thru the woods. 3 maps and basic good killing fun! Will not conflict with the campaign The Ultimate Woods any longer. Will NOT work with any other release of this map from this site or l4d2maps website.
Our campaign entry for the China contest.
NEWS We posted version 2 update. This is a map take place in Hong Kong, China.
Hong Kong is infected and survivors find themselves trapped in the city.
This is our first L4D2 campaign. Thanks for playing.
Added sound.cache file for sound to work. Added Crash Course truck fix. Fixed poster and outrotitle. Added working link to mission file so others c...
- The survivors must once again fight their way to an evacuation outpost. This time during the night.
- This campaign's events and finale are inspired from L4D1 campaigns.
- Super cool 3 mapper with broken link, so we fixed.
- Added a few things to finale map as well.
- Switch in map 2 works as well.
VERSION 2.0. Updated from earlier on 2/23/17 = missing textures and what not. The rooftop hospital rescue DID NOT go down correctly. Our survivors missed the last chopper out, or did they? These 4 will now backtrack thru the city to the broken radio at the apartment drop off, fix it, and radio for help!
Here is a mash up of maps never finished by their authors, but mangled together Huck style - think I should only let Timelord's do this kind of mapping :) No Mercy Park, Uptown Ghoul, 1 very cool finale from Left Or Right, and Jungle Crisis. Enjoy everyone!
Left 4 Dead maps 2.0, the remix, inspired by several LUE Linkers.
A second 13 map length campaign inspired by Crescendo Collision.
This item is not authorized for posting on Steam except from myself or Brian.
Valve map Blood Harvest Reversed! Play this map backwards with an exciting and tough finale! All L4D2 goodies now included. All other versions of this map have a myriad of issues with L4D2. This one plays like it should with all the good stuff. L4D1 survivors as well.
In this Dead Island inspired campaign, the survivors team up with the military on a mission to stop the flow of water in the sewers and dry the city out, with the hope of stopping the infection from spreading further.
They fight their way through a supermarket into the city's sewer system, drain the water, and then try to reach the rendezvous/rescue located on the rooftop of the Ramsey Hotel. ...