Survivors have found themselves trapped in a sadistic course created by an AI. Can you brave through all the traps and shenanigans to leave this "Complex" alive?
Highly inspired by Questionable Ethics campaign, but harder and smaller in scale because time constraint is a thing. Highly recommended to play CO-OP Only as bots will do everything in their power to die in this campaign. No...
BOT - Battle Ogress Toys
"We are at the big house!" coach says it right. Welcome to the 15-Minute-Mini-Map with a Scavenge Finale in a single oversized room.
With the the exclusive glow-card-edition, the mouth-painted textures and a big can of Sauerkraut, it offers the perfect place for a harmonious supper with friends.
It is far away from the adrenaline soaked everyday business. Be...
The map shall not be reproduced without the consent of the author!!!!!!!!!!!!!!
This is the fourth part of the entertainment map hehe
A total of 10 off, do not look at the level of short, but tank will be like a bee to you, playing with friends is very good......
The survivors boarded the plane, ready to go to a safe place, but in the middle
of the people on the plane were infected, the plane landed in a desert, the
survivors must go through the thick oasis and terror village, underground maze
dark, mysterious Research Institute, the final flight to escape
Welcome To Springfield
This is my 1st time modding/mapping, I tried lots of different things while trying to figure stuff out and stuck most of them into a level... enjoy!
Level is unfinished
very bad optimization
Not sure if I will finish, kinda getting bored of figuring out nav files ect...,
will probably start fresh if I continue, mabey a survival?
Russia. A small provincial town. Not even a town, but a settlement. How did you get here? Nobody knows. The only thing that you know exactly is that you need to get out of here.
4 rescue vehicles, fully hand-written finale, excellent musical accompaniment, various character dialogs, etc. In general, everything was done to play was fun.(Google translator)
Owner gave permission to post. Fixed all model and textures issues. Now all the ladders work to go to the roof, all weapons and goodies show up (there are many throughout) etc. Switched to L4D2 Characters. Will update the pics later as they all show L4D1 Characters. I think the landmine field is quite fun to watch when the Zombers go running across it. Booooommmmmmmmmm. LOL :)
This one had the escape vehicle invisible. Also added a few shortcuts via entity props in maps 1,3, 4, and 5. Removed unused sound files. Fixed that invisible escape vehicle and added sound to it as well.
Fun survival map that's been ported from L4D1. Fixed any texture, navmap etc issues. Quite fun actually :). Learned a lot about how to properly setup a survival map with this one. Will be retouching my other ones that I ported. Left you lots of goodies to defend yourself. :)
- The survivors must once again fight their way to an evacuation outpost. This time during the night.
- This campaign's events and finale are inspired from L4D1 campaigns.
- Super cool 3 mapper with broken link, so we fixed.
- Added a few things to finale map as well.
- Switch in map 2 works as well.
My language is Spanish and I can use English, but no other languages.
Things you have to know:
-I changed the name (Raccoon City Nemesis) to avoid problems of people who dont know this campaign is based on Resident Evil 3.
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
Left 4 Dead maps 2.0, the remix, inspired by several LUE Linkers.
A second 13 map length campaign inspired by Crescendo Collision.
This item is not authorized for posting on Steam except from myself or Brian.
This map is UNFINISHED, currently only 2 maps are available and map 2 is in an early state but playable.
This map is in Alpha state and unfinished, it is not intended for serious play and is for testing/debugging purposes. If you would like to help solve issues or give your opinion on something you would like to see different in the map leave a comment below. When this map is fully released I ...
Things you have to know:
0. I speak Spanish and some English. I'm from Argentina, if you use another language I wont understand xD
1. This is not a recreation, it is a campaign based on Resident Evil 2 (Leon A) and is playable with L4D2 survivors. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
2. The campaign supports coop and contains one survival ma...
"Special Task" is a five chapter battle class map, the map by the domestic author "Morning Morning" Production. The story tells of the survivors who crash in the desert and survive by finding an desert oasis. In order to continue to survive, they must pass through a zombie horror village, a dark underground maze, and the mysterious Research Institute. They hope to grab the f...
Fight through the neighborhood to the embassy, then run or die to the escape in the finale. Combination of There Goes the Neighborhood, US Embassy, and the finale to Urban Disaster, a little known but excellent map.
Small update for workshop version released!
Important: Im updating this map and will release it, hopefully, in upcoming months.
Stargate Command Center resurrected Bill in Goauld sarcophag, so our survivors can find the source of infection and destroy it once and for all. Problem is that its not on Earth.
Soundcache file is included but if you still dont hear conversation with Hammond or s...
An incident with the chopper forces the survivors to get into a big house in the middle of Raccoon Forest...
-THINGS YOU HAVE TO KNOW:
Important: Enable the instructor hints in Options>multiplayer. This campaign use custom hints to help you with items and puzzles
0. I'm not an english master (my languaje is Spanish :P )
1. This addon IS NOT AN EXACT RECREATION, it is a campaign based on R...