IMPORTANT: This map is in Beta and not finished! This means that some of the chapters may not be the best they can be!
This map will be in Beta until I finish detailing the areas and once that's done will be complete but far from finished. The idea for this map is that I will add stuff that people suggest, including new paths, randomsed pathing, removing/adding items, removing/adding new areas...
My language is Spanish and I can use English, but no other languages.
Things you have to know:
-I changed the name (Raccoon City Nemesis) to avoid problems of people who dont know this campaign is based on Resident Evil 3.
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
Things you have to know:
0. I speak Spanish and some English. I'm from Argentina, if you use another language I wont understand xD
1. This is not a recreation, it is a campaign based on Resident Evil 2 (Claire B) and is playable with L4D1 survivors. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
2. The campaign supports coop and contains one survival ...
Here is the fixed link version of this map with missing textures included too. This WILL work with the older version missing these items as well. Just added models and material files and fixed the link to this download location.
I'm working on this campaign publicly, and will share the progress as it goes along for feedback. Do not expect a fully fledged campaign yet, or finished maps, and please check the changelog for more details on the status of everything in the map, you play at your own risk if you choose not to.
Maps planned (for now):
The Storage Complex
An incident with the chopper forces the survivors to get into a big house in the middle of Raccoon Forest...
-THINGS YOU HAVE TO KNOW:
Important: Enable the instructor hints in Options>multiplayer. This campaign use custom hints to help you with items and puzzles
0. I'm not an english master (my languaje is Spanish :P )
1. This addon IS NOT AN EXACT RECREATION, it is a campaign based on R...
The military found four survivors with antibodies, hoping that they can go to a technology company which has been fallen to obtain research results on zombies.They began their journeys without hesitation under the official instructions, but they found that bizarre experience confused them a lot.
There are five levels
Rescue has two routes
Ok New update is still not working so I'm going to split them into 2 maps instead.
this my be a bit so pleas bare with me thank you.
(posted Jan. 6, 2017)
This is mainly a CO-OP map.
Ending for second level. (just exit.)
Scattered Items (second map)
Panic Events (second map)
Better music setup (both)
Bots wont be of much help for second map.
Saw traps brake away serf...
Our survivors start out rummaging a hospital for supplies before venturing forward through several city adventures only to end up in a nightmare called Babel. Their otherworldy escape is something else. This campaign is a combination of 7 maps from 4 different incomplete/broken campaigns (Cursed City - Marcusyaho - 2011), (Axiom - Matt Harrod (Omnis) - 2009), (4sight - Deerhunter), and (Babel ...
2032: REDUX is now available! Contains dozens of bug/glitch fixes, gameplay improvements, new map areas, and engine improvements!
The epic conclusion to the 2019 Trilogy is here. Who will survive when the nightmare returns once more?
The year is 2032. 13 years after the nuclear incident at San Marino wiped out most of the West Coast and caused catastrophic damage around the world, Daniel and...
Let's Build The Finale REDUX is a remade version of old and buggy version of this map. You can customize your finale with Finale Builder, which is now accessible from the start(activated with white keyboard), that allows you to change:
- rescue vehicle(road, sea or air escape)
- ending camera
- sound after ending camera start
- weather during finale
- weapons set NEW!
Map also have rebuildable...
Jerusalem Salvation Gates from World War Z movie. I try to make it as similar to movie as I could. Zombies are coming from the top like in the movie.
To make map feel more like the movie version a custom script have been added that spawn triple more commons. However map with more commons may lag if you have weak pc components, so there are two versions of this map that you can choose from in l...
Little survival map, where there is a long stair/ramp that you can find weapons. You start in the up side, and the zombies start in the down side (obviously). Dont forgot on the lights!. Have fun!! (and sorry for my bad english).
Mapa de supervivencia pequeño, que tiene una única rampa por la que habría que bajar (si quieres encontrarte con los zombies, sino ya vendrán ellos) donde podrás enco...
SURVIVAL MAP - please read the following before playing. coop mode is for picture taking only. light switches (in bar, gas station closet, and warehouse) that have glow will turn lights on/off
to start survival event ...shoot the balloon! KBar has many custom textures and sprites i made just for it. weapons and such are spread out on map for survivors to find before starting event. map uses 3 t...
During the day, it's a place of joy. But you aren't here during the day.
There are no jump scares in this map.
Version 1: Released (no longer available)
Version 2: Released (current)
Version 3: Unreleased (cancelled)
Content was built with official L4D2, which means no custom models, scripts, sounds and textures were ported. It was also ...
An exert from the past/future project "Haunting Grounds"... and the first of numerous souls you will have to vanquish in order to escape from purgatory...
If you find any bugs/problems/issues... Let me know...
Always open to feedback....
So what is Haunting Grounds?...
Currently it is a single map campaign... featuring a boss fight... carefully crafted to be difficult, but fa...
At first there were only empty shells, a hand, a hook, an old paper-plate doll, but then a remarkable discovery was made...
The attraction now has zombies.
No jumpscares in this map.
This map may be updated in the future to rectify the many present issues. I'm unable to provide a definitive release date due to life circumstances.
-Any related mutations
An indoor map with lots of specials.
There are two teleporters on the map (pipe covers, see screenshot) there are a bunch of hidden ladders and randomly fired laser beams.
If you want to play it vanilla, don't use the M16 or M60 as they come modded.
If you use them and they carry over into the next map (not mine) just restart steam.
The map kind of looks like Herb Tarlek's suit.
The ugliest m...
This was designed as an Single Player experience in mind.
Players who are strong-willed with large amount of patience, stubborn and are also willing to sacrifice in order for the team to advance, then give this a shot.
This campaign is based on various events, real life locales and other weird stuff from Games, TV Shows and other random stuff.
Change the shader to HIGH or VERY HIGH for best v...
Originally when I set out to make this project I wanted to create "season based content" this is not something I could further drive through. Instead this served as a testing ground for boss theory. Soon I will unveil a true boss map/campaign. Sorry for any inconvenience.
Setting: A unscathed Cathedral stands in the wake of a meteor storm.